godot/scene
Juan Linietsky 3e8eb396d7 Finalized DynamicFont implementation
-DynamicFont uses Freetype by default
-Editor fonts are now scalable thanks to this
-Cleaned up documentation browser and added fonts for this
2016-05-29 11:37:52 -03:00
..
2d Modified damp ranges 2016-05-23 18:23:51 -05:00
3d Changed import workflow 2016-05-27 14:19:11 -03:00
animation remove trailing whitespace 2016-05-21 15:29:25 +02:00
audio -Added configuration warning system for nodes 2016-05-17 18:28:44 -03:00
gui Finalized DynamicFont implementation 2016-05-29 11:37:52 -03:00
io First version of Profiler 2016-05-21 21:18:16 -03:00
main Changed import workflow 2016-05-27 14:19:11 -03:00
resources Finalized DynamicFont implementation 2016-05-29 11:37:52 -03:00
register_scene_types.cpp Finalized DynamicFont implementation 2016-05-29 11:37:52 -03:00
register_scene_types.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
scene_string_names.cpp Changed import workflow 2016-05-27 14:19:11 -03:00
scene_string_names.h Changed import workflow 2016-05-27 14:19:11 -03:00
SCsub Cosmetic fixes to SCons buildsystem 2015-11-01 20:53:26 +01:00