godot/modules/mono/editor/GodotTools/GodotTools
Raul Santos cf98ff248a
Check a csproj exists before trying to edit it
When folders are moved/removed from the file system, the `.csproj`
may need to be edited to update the path of C# scripts or remove them.
If a C# solution has not been created, the `.csproj` file does not exist
and therefore there is no need to edit it.
2021-12-20 16:49:16 +01:00
..
Build [3.x] Some more C# formatting and style fixes 2021-09-18 12:11:03 -05:00
Export [3.x] Some more C# formatting and style fixes 2021-09-18 12:11:03 -05:00
Ides [3.x] Some more C# formatting and style fixes 2021-09-18 12:11:03 -05:00
Internals [3.x] Some more C# formatting and style fixes 2021-09-18 12:11:03 -05:00
Utils [3.x] Some more C# formatting and style fixes 2021-09-18 12:11:03 -05:00
CsProjOperations.cs [3.2] C#: Fix Godot failing to find class namespace 2020-09-04 01:31:38 +02:00
ExternalEditorId.cs Support Rider as External Editor 2019-12-11 08:39:04 +01:00
GodotSharpEditor.cs Check a csproj exists before trying to edit it 2021-12-20 16:49:16 +01:00
GodotTools.csproj [3.x] Add a simple C# .editorconfig 2021-07-24 16:27:57 -04:00
HotReloadAssemblyWatcher.cs [3.x] Some more C# formatting and style fixes 2021-09-18 12:11:03 -05:00
PlaySettings.cs [3.2] C#: Rewrite GodotTools messaging protocol 2020-05-10 21:05:00 +02:00