godot/modules/gdnative/include/gdnative
Aaron Franke 56e2c6c704
Make all String float conversion methods be 64-bit
2020-07-27 18:38:53 -04:00
..
aabb.h Update core documentation to match recent C# changes 2020-07-21 14:44:53 -04:00
array.h GDNative add new core types. 2020-05-18 15:52:20 +03:00
basis.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
callable.h GDNative add new core types. 2020-05-18 15:52:20 +03:00
color.h [Core] Rename linear_interpolate to lerp 2020-04-29 04:02:49 -04:00
dictionary.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
gdnative.h GDNative add new core types. 2020-05-18 15:52:20 +03:00
node_path.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
packed_arrays.h Add sort and has methods to PackedArrays 2020-07-06 22:16:39 -04:00
plane.h Update core documentation to match recent C# changes 2020-07-21 14:44:53 -04:00
quat.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
rect2.h GDNative add new core types. 2020-05-18 15:52:20 +03:00
rid.h Fix GDNative wrapper type sizes (RID, Variant, Packed*Array), add size checking static asserts. 2020-05-16 13:58:42 +03:00
string.h Make all String float conversion methods be 64-bit 2020-07-27 18:38:53 -04:00
string_name.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
transform.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
transform2d.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
variant.h GDNative add new core types. 2020-05-18 15:52:20 +03:00
vector2.h GDNative add new core types. 2020-05-18 15:52:20 +03:00
vector3.h GDNative add new core types. 2020-05-18 15:52:20 +03:00