484 lines
23 KiB
C++
484 lines
23 KiB
C++
/*************************************************************************/
|
|
/* packed_arrays.h */
|
|
/*************************************************************************/
|
|
/* This file is part of: */
|
|
/* GODOT ENGINE */
|
|
/* https://godotengine.org */
|
|
/*************************************************************************/
|
|
/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
|
|
/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
|
|
/* */
|
|
/* Permission is hereby granted, free of charge, to any person obtaining */
|
|
/* a copy of this software and associated documentation files (the */
|
|
/* "Software"), to deal in the Software without restriction, including */
|
|
/* without limitation the rights to use, copy, modify, merge, publish, */
|
|
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
|
/* permit persons to whom the Software is furnished to do so, subject to */
|
|
/* the following conditions: */
|
|
/* */
|
|
/* The above copyright notice and this permission notice shall be */
|
|
/* included in all copies or substantial portions of the Software. */
|
|
/* */
|
|
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
|
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
|
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
|
|
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
|
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
|
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
|
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
|
/*************************************************************************/
|
|
|
|
#ifndef GODOT_PACKED_ARRAYS_H
|
|
#define GODOT_PACKED_ARRAYS_H
|
|
|
|
#ifdef __cplusplus
|
|
extern "C" {
|
|
#endif
|
|
|
|
#include <stdint.h>
|
|
|
|
/////// PackedByteArray
|
|
|
|
#define GODOT_PACKED_BYTE_ARRAY_SIZE (2 * sizeof(void *))
|
|
|
|
#ifndef GODOT_CORE_API_GODOT_PACKED_BYTE_ARRAY_TYPE_DEFINED
|
|
#define GODOT_CORE_API_GODOT_PACKED_BYTE_ARRAY_TYPE_DEFINED
|
|
typedef struct {
|
|
uint8_t _dont_touch_that[GODOT_PACKED_BYTE_ARRAY_SIZE];
|
|
} godot_packed_byte_array;
|
|
#endif
|
|
|
|
/////// PackedInt32Array
|
|
|
|
#define GODOT_PACKED_INT32_ARRAY_SIZE (2 * sizeof(void *))
|
|
|
|
#ifndef GODOT_CORE_API_GODOT_PACKED_INT32_ARRAY_TYPE_DEFINED
|
|
#define GODOT_CORE_API_GODOT_PACKED_INT32_ARRAY_TYPE_DEFINED
|
|
typedef struct {
|
|
uint8_t _dont_touch_that[GODOT_PACKED_INT32_ARRAY_SIZE];
|
|
} godot_packed_int32_array;
|
|
#endif
|
|
|
|
/////// PackedInt64Array
|
|
|
|
#define GODOT_PACKED_INT64_ARRAY_SIZE (2 * sizeof(void *))
|
|
|
|
#ifndef GODOT_CORE_API_GODOT_PACKED_INT64_ARRAY_TYPE_DEFINED
|
|
#define GODOT_CORE_API_GODOT_PACKED_INT64_ARRAY_TYPE_DEFINED
|
|
typedef struct {
|
|
uint8_t _dont_touch_that[GODOT_PACKED_INT64_ARRAY_SIZE];
|
|
} godot_packed_int64_array;
|
|
#endif
|
|
|
|
/////// PackedFloat32Array
|
|
|
|
#define GODOT_PACKED_FLOAT32_ARRAY_SIZE (2 * sizeof(void *))
|
|
|
|
#ifndef GODOT_CORE_API_GODOT_PACKED_FLOAT32_ARRAY_TYPE_DEFINED
|
|
#define GODOT_CORE_API_GODOT_PACKED_FLOAT32_ARRAY_TYPE_DEFINED
|
|
typedef struct {
|
|
uint8_t _dont_touch_that[GODOT_PACKED_FLOAT32_ARRAY_SIZE];
|
|
} godot_packed_float32_array;
|
|
#endif
|
|
|
|
/////// PackedFloat64Array
|
|
|
|
#define GODOT_PACKED_FLOAT64_ARRAY_SIZE (2 * sizeof(void *))
|
|
|
|
#ifndef GODOT_CORE_API_GODOT_PACKED_FLOAT64_ARRAY_TYPE_DEFINED
|
|
#define GODOT_CORE_API_GODOT_PACKED_FLOAT64_ARRAY_TYPE_DEFINED
|
|
typedef struct {
|
|
uint8_t _dont_touch_that[GODOT_PACKED_FLOAT64_ARRAY_SIZE];
|
|
} godot_packed_float64_array;
|
|
#endif
|
|
|
|
/////// PackedStringArray
|
|
|
|
#define GODOT_PACKED_STRING_ARRAY_SIZE (2 * sizeof(void *))
|
|
|
|
#ifndef GODOT_CORE_API_GODOT_PACKED_STRING_ARRAY_TYPE_DEFINED
|
|
#define GODOT_CORE_API_GODOT_PACKED_STRING_ARRAY_TYPE_DEFINED
|
|
typedef struct {
|
|
uint8_t _dont_touch_that[GODOT_PACKED_STRING_ARRAY_SIZE];
|
|
} godot_packed_string_array;
|
|
#endif
|
|
|
|
/////// PackedVector2Array
|
|
|
|
#define GODOT_PACKED_VECTOR2_ARRAY_SIZE (2 * sizeof(void *))
|
|
|
|
#ifndef GODOT_CORE_API_GODOT_PACKED_VECTOR2_ARRAY_TYPE_DEFINED
|
|
#define GODOT_CORE_API_GODOT_PACKED_VECTOR2_ARRAY_TYPE_DEFINED
|
|
typedef struct {
|
|
uint8_t _dont_touch_that[GODOT_PACKED_VECTOR2_ARRAY_SIZE];
|
|
} godot_packed_vector2_array;
|
|
#endif
|
|
|
|
/////// PackedVector3Array
|
|
|
|
#define GODOT_PACKED_VECTOR3_ARRAY_SIZE (2 * sizeof(void *))
|
|
|
|
#ifndef GODOT_CORE_API_GODOT_PACKED_VECTOR3_ARRAY_TYPE_DEFINED
|
|
#define GODOT_CORE_API_GODOT_PACKED_VECTOR3_ARRAY_TYPE_DEFINED
|
|
typedef struct {
|
|
uint8_t _dont_touch_that[GODOT_PACKED_VECTOR3_ARRAY_SIZE];
|
|
} godot_packed_vector3_array;
|
|
#endif
|
|
|
|
/////// PackedColorArray
|
|
|
|
#define GODOT_PACKED_COLOR_ARRAY_SIZE (2 * sizeof(void *))
|
|
|
|
#ifndef GODOT_CORE_API_GODOT_PACKED_COLOR_ARRAY_TYPE_DEFINED
|
|
#define GODOT_CORE_API_GODOT_PACKED_COLOR_ARRAY_TYPE_DEFINED
|
|
typedef struct {
|
|
uint8_t _dont_touch_that[GODOT_PACKED_COLOR_ARRAY_SIZE];
|
|
} godot_packed_color_array;
|
|
#endif
|
|
|
|
// reduce extern "C" nesting for VS2013
|
|
#ifdef __cplusplus
|
|
}
|
|
#endif
|
|
|
|
#include <gdnative/array.h>
|
|
#include <gdnative/color.h>
|
|
#include <gdnative/vector2.h>
|
|
#include <gdnative/vector3.h>
|
|
|
|
#include <gdnative/gdnative.h>
|
|
|
|
#ifdef __cplusplus
|
|
extern "C" {
|
|
#endif
|
|
|
|
// byte
|
|
|
|
void GDAPI godot_packed_byte_array_new(godot_packed_byte_array *r_dest);
|
|
void GDAPI godot_packed_byte_array_new_copy(godot_packed_byte_array *r_dest, const godot_packed_byte_array *p_src);
|
|
void GDAPI godot_packed_byte_array_new_with_array(godot_packed_byte_array *r_dest, const godot_array *p_a);
|
|
|
|
const uint8_t GDAPI *godot_packed_byte_array_ptr(const godot_packed_byte_array *p_self);
|
|
uint8_t GDAPI *godot_packed_byte_array_ptrw(godot_packed_byte_array *p_self);
|
|
|
|
void GDAPI godot_packed_byte_array_append(godot_packed_byte_array *p_self, const uint8_t p_data);
|
|
|
|
void GDAPI godot_packed_byte_array_append_array(godot_packed_byte_array *p_self, const godot_packed_byte_array *p_array);
|
|
|
|
godot_error GDAPI godot_packed_byte_array_insert(godot_packed_byte_array *p_self, const godot_int p_idx, const uint8_t p_data);
|
|
|
|
godot_bool GDAPI godot_packed_byte_array_has(godot_packed_byte_array *p_self, const uint8_t p_value);
|
|
|
|
void GDAPI godot_packed_byte_array_sort(godot_packed_byte_array *p_self);
|
|
|
|
void GDAPI godot_packed_byte_array_invert(godot_packed_byte_array *p_self);
|
|
|
|
void GDAPI godot_packed_byte_array_push_back(godot_packed_byte_array *p_self, const uint8_t p_data);
|
|
|
|
void GDAPI godot_packed_byte_array_remove(godot_packed_byte_array *p_self, const godot_int p_idx);
|
|
|
|
void GDAPI godot_packed_byte_array_resize(godot_packed_byte_array *p_self, const godot_int p_size);
|
|
|
|
void GDAPI godot_packed_byte_array_set(godot_packed_byte_array *p_self, const godot_int p_idx, const uint8_t p_data);
|
|
uint8_t GDAPI godot_packed_byte_array_get(const godot_packed_byte_array *p_self, const godot_int p_idx);
|
|
|
|
godot_int GDAPI godot_packed_byte_array_size(const godot_packed_byte_array *p_self);
|
|
|
|
godot_bool GDAPI godot_packed_byte_array_empty(const godot_packed_byte_array *p_self);
|
|
|
|
void GDAPI godot_packed_byte_array_destroy(godot_packed_byte_array *p_self);
|
|
|
|
// int32
|
|
|
|
void GDAPI godot_packed_int32_array_new(godot_packed_int32_array *r_dest);
|
|
void GDAPI godot_packed_int32_array_new_copy(godot_packed_int32_array *r_dest, const godot_packed_int32_array *p_src);
|
|
void GDAPI godot_packed_int32_array_new_with_array(godot_packed_int32_array *r_dest, const godot_array *p_a);
|
|
|
|
const int32_t GDAPI *godot_packed_int32_array_ptr(const godot_packed_int32_array *p_self);
|
|
int32_t GDAPI *godot_packed_int32_array_ptrw(godot_packed_int32_array *p_self);
|
|
|
|
void GDAPI godot_packed_int32_array_append(godot_packed_int32_array *p_self, const int32_t p_data);
|
|
|
|
void GDAPI godot_packed_int32_array_append_array(godot_packed_int32_array *p_self, const godot_packed_int32_array *p_array);
|
|
|
|
godot_error GDAPI godot_packed_int32_array_insert(godot_packed_int32_array *p_self, const godot_int p_idx, const int32_t p_data);
|
|
|
|
godot_bool GDAPI godot_packed_int32_array_has(godot_packed_int32_array *p_self, const int32_t p_value);
|
|
|
|
void GDAPI godot_packed_int32_array_sort(godot_packed_int32_array *p_self);
|
|
|
|
void GDAPI godot_packed_int32_array_invert(godot_packed_int32_array *p_self);
|
|
|
|
void GDAPI godot_packed_int32_array_push_back(godot_packed_int32_array *p_self, const int32_t p_data);
|
|
|
|
void GDAPI godot_packed_int32_array_remove(godot_packed_int32_array *p_self, const godot_int p_idx);
|
|
|
|
void GDAPI godot_packed_int32_array_resize(godot_packed_int32_array *p_self, const godot_int p_size);
|
|
|
|
void GDAPI godot_packed_int32_array_set(godot_packed_int32_array *p_self, const godot_int p_idx, const int32_t p_data);
|
|
int32_t GDAPI godot_packed_int32_array_get(const godot_packed_int32_array *p_self, const godot_int p_idx);
|
|
|
|
godot_int GDAPI godot_packed_int32_array_size(const godot_packed_int32_array *p_self);
|
|
|
|
godot_bool GDAPI godot_packed_int32_array_empty(const godot_packed_int32_array *p_self);
|
|
|
|
void GDAPI godot_packed_int32_array_destroy(godot_packed_int32_array *p_self);
|
|
|
|
// int64
|
|
|
|
void GDAPI godot_packed_int64_array_new(godot_packed_int64_array *r_dest);
|
|
void GDAPI godot_packed_int64_array_new_copy(godot_packed_int64_array *r_dest, const godot_packed_int64_array *p_src);
|
|
void GDAPI godot_packed_int64_array_new_with_array(godot_packed_int64_array *r_dest, const godot_array *p_a);
|
|
|
|
const int64_t GDAPI *godot_packed_int64_array_ptr(const godot_packed_int64_array *p_self);
|
|
int64_t GDAPI *godot_packed_int64_array_ptrw(godot_packed_int64_array *p_self);
|
|
|
|
void GDAPI godot_packed_int64_array_append(godot_packed_int64_array *p_self, const int64_t p_data);
|
|
|
|
void GDAPI godot_packed_int64_array_append_array(godot_packed_int64_array *p_self, const godot_packed_int64_array *p_array);
|
|
|
|
godot_error GDAPI godot_packed_int64_array_insert(godot_packed_int64_array *p_self, const godot_int p_idx, const int64_t p_data);
|
|
|
|
godot_bool GDAPI godot_packed_int64_array_has(godot_packed_int64_array *p_self, const int64_t p_value);
|
|
|
|
void GDAPI godot_packed_int64_array_sort(godot_packed_int64_array *p_self);
|
|
|
|
void GDAPI godot_packed_int64_array_invert(godot_packed_int64_array *p_self);
|
|
|
|
void GDAPI godot_packed_int64_array_push_back(godot_packed_int64_array *p_self, const int64_t p_data);
|
|
|
|
void GDAPI godot_packed_int64_array_remove(godot_packed_int64_array *p_self, const godot_int p_idx);
|
|
|
|
void GDAPI godot_packed_int64_array_resize(godot_packed_int64_array *p_self, const godot_int p_size);
|
|
|
|
void GDAPI godot_packed_int64_array_set(godot_packed_int64_array *p_self, const godot_int p_idx, const int64_t p_data);
|
|
int64_t GDAPI godot_packed_int64_array_get(const godot_packed_int64_array *p_self, const godot_int p_idx);
|
|
|
|
godot_int GDAPI godot_packed_int64_array_size(const godot_packed_int64_array *p_self);
|
|
|
|
godot_bool GDAPI godot_packed_int64_array_empty(const godot_packed_int64_array *p_self);
|
|
|
|
void GDAPI godot_packed_int64_array_destroy(godot_packed_int64_array *p_self);
|
|
|
|
// float32
|
|
|
|
void GDAPI godot_packed_float32_array_new(godot_packed_float32_array *r_dest);
|
|
void GDAPI godot_packed_float32_array_new_copy(godot_packed_float32_array *r_dest, const godot_packed_float32_array *p_src);
|
|
void GDAPI godot_packed_float32_array_new_with_array(godot_packed_float32_array *r_dest, const godot_array *p_a);
|
|
|
|
const float GDAPI *godot_packed_float32_array_ptr(const godot_packed_float32_array *p_self);
|
|
float GDAPI *godot_packed_float32_array_ptrw(godot_packed_float32_array *p_self);
|
|
|
|
void GDAPI godot_packed_float32_array_append(godot_packed_float32_array *p_self, const float p_data);
|
|
|
|
void GDAPI godot_packed_float32_array_append_array(godot_packed_float32_array *p_self, const godot_packed_float32_array *p_array);
|
|
|
|
godot_error GDAPI godot_packed_float32_array_insert(godot_packed_float32_array *p_self, const godot_int p_idx, const float p_data);
|
|
|
|
godot_bool GDAPI godot_packed_float32_array_has(godot_packed_float32_array *p_self, const float p_value);
|
|
|
|
void GDAPI godot_packed_float32_array_sort(godot_packed_float32_array *p_self);
|
|
|
|
void GDAPI godot_packed_float32_array_invert(godot_packed_float32_array *p_self);
|
|
|
|
void GDAPI godot_packed_float32_array_push_back(godot_packed_float32_array *p_self, const float p_data);
|
|
|
|
void GDAPI godot_packed_float32_array_remove(godot_packed_float32_array *p_self, const godot_int p_idx);
|
|
|
|
void GDAPI godot_packed_float32_array_resize(godot_packed_float32_array *p_self, const godot_int p_size);
|
|
|
|
void GDAPI godot_packed_float32_array_set(godot_packed_float32_array *p_self, const godot_int p_idx, const float p_data);
|
|
float GDAPI godot_packed_float32_array_get(const godot_packed_float32_array *p_self, const godot_int p_idx);
|
|
|
|
godot_int GDAPI godot_packed_float32_array_size(const godot_packed_float32_array *p_self);
|
|
|
|
godot_bool GDAPI godot_packed_float32_array_empty(const godot_packed_float32_array *p_self);
|
|
|
|
void GDAPI godot_packed_float32_array_destroy(godot_packed_float32_array *p_self);
|
|
|
|
// float64
|
|
|
|
void GDAPI godot_packed_float64_array_new(godot_packed_float64_array *r_dest);
|
|
void GDAPI godot_packed_float64_array_new_copy(godot_packed_float64_array *r_dest, const godot_packed_float64_array *p_src);
|
|
void GDAPI godot_packed_float64_array_new_with_array(godot_packed_float64_array *r_dest, const godot_array *p_a);
|
|
|
|
const double GDAPI *godot_packed_float64_array_ptr(const godot_packed_float64_array *p_self);
|
|
double GDAPI *godot_packed_float64_array_ptrw(godot_packed_float64_array *p_self);
|
|
|
|
void GDAPI godot_packed_float64_array_append(godot_packed_float64_array *p_self, const double p_data);
|
|
|
|
void GDAPI godot_packed_float64_array_append_array(godot_packed_float64_array *p_self, const godot_packed_float64_array *p_array);
|
|
|
|
godot_error GDAPI godot_packed_float64_array_insert(godot_packed_float64_array *p_self, const godot_int p_idx, const double p_data);
|
|
|
|
godot_bool GDAPI godot_packed_float64_array_has(godot_packed_float64_array *p_self, const double p_value);
|
|
|
|
void GDAPI godot_packed_float64_array_sort(godot_packed_float64_array *p_self);
|
|
|
|
void GDAPI godot_packed_float64_array_invert(godot_packed_float64_array *p_self);
|
|
|
|
void GDAPI godot_packed_float64_array_push_back(godot_packed_float64_array *p_self, const double p_data);
|
|
|
|
void GDAPI godot_packed_float64_array_remove(godot_packed_float64_array *p_self, const godot_int p_idx);
|
|
|
|
void GDAPI godot_packed_float64_array_resize(godot_packed_float64_array *p_self, const godot_int p_size);
|
|
|
|
void GDAPI godot_packed_float64_array_set(godot_packed_float64_array *p_self, const godot_int p_idx, const double p_data);
|
|
double GDAPI godot_packed_float64_array_get(const godot_packed_float64_array *p_self, const godot_int p_idx);
|
|
|
|
godot_int GDAPI godot_packed_float64_array_size(const godot_packed_float64_array *p_self);
|
|
|
|
godot_bool GDAPI godot_packed_float64_array_empty(const godot_packed_float64_array *p_self);
|
|
|
|
void GDAPI godot_packed_float64_array_destroy(godot_packed_float64_array *p_self);
|
|
|
|
// string
|
|
|
|
void GDAPI godot_packed_string_array_new(godot_packed_string_array *r_dest);
|
|
void GDAPI godot_packed_string_array_new_copy(godot_packed_string_array *r_dest, const godot_packed_string_array *p_src);
|
|
void GDAPI godot_packed_string_array_new_with_array(godot_packed_string_array *r_dest, const godot_array *p_a);
|
|
|
|
const godot_string GDAPI *godot_packed_string_array_ptr(const godot_packed_string_array *p_self);
|
|
godot_string GDAPI *godot_packed_string_array_ptrw(godot_packed_string_array *p_self);
|
|
|
|
void GDAPI godot_packed_string_array_append(godot_packed_string_array *p_self, const godot_string *p_data);
|
|
|
|
void GDAPI godot_packed_string_array_append_array(godot_packed_string_array *p_self, const godot_packed_string_array *p_array);
|
|
|
|
godot_error GDAPI godot_packed_string_array_insert(godot_packed_string_array *p_self, const godot_int p_idx, const godot_string *p_data);
|
|
|
|
godot_bool GDAPI godot_packed_string_array_has(godot_packed_string_array *p_self, const godot_string *p_value);
|
|
|
|
void GDAPI godot_packed_string_array_sort(godot_packed_string_array *p_self);
|
|
|
|
void GDAPI godot_packed_string_array_invert(godot_packed_string_array *p_self);
|
|
|
|
void GDAPI godot_packed_string_array_push_back(godot_packed_string_array *p_self, const godot_string *p_data);
|
|
|
|
void GDAPI godot_packed_string_array_remove(godot_packed_string_array *p_self, const godot_int p_idx);
|
|
|
|
void GDAPI godot_packed_string_array_resize(godot_packed_string_array *p_self, const godot_int p_size);
|
|
|
|
void GDAPI godot_packed_string_array_set(godot_packed_string_array *p_self, const godot_int p_idx, const godot_string *p_data);
|
|
godot_string GDAPI godot_packed_string_array_get(const godot_packed_string_array *p_self, const godot_int p_idx);
|
|
|
|
godot_int GDAPI godot_packed_string_array_size(const godot_packed_string_array *p_self);
|
|
|
|
godot_bool GDAPI godot_packed_string_array_empty(const godot_packed_string_array *p_self);
|
|
|
|
void GDAPI godot_packed_string_array_destroy(godot_packed_string_array *p_self);
|
|
|
|
// vector2
|
|
|
|
void GDAPI godot_packed_vector2_array_new(godot_packed_vector2_array *r_dest);
|
|
void GDAPI godot_packed_vector2_array_new_copy(godot_packed_vector2_array *r_dest, const godot_packed_vector2_array *p_src);
|
|
void GDAPI godot_packed_vector2_array_new_with_array(godot_packed_vector2_array *r_dest, const godot_array *p_a);
|
|
|
|
const godot_vector2 GDAPI *godot_packed_vector2_array_ptr(const godot_packed_vector2_array *p_self);
|
|
godot_vector2 GDAPI *godot_packed_vector2_array_ptrw(godot_packed_vector2_array *p_self);
|
|
|
|
void GDAPI godot_packed_vector2_array_append(godot_packed_vector2_array *p_self, const godot_vector2 *p_data);
|
|
|
|
void GDAPI godot_packed_vector2_array_append_array(godot_packed_vector2_array *p_self, const godot_packed_vector2_array *p_array);
|
|
|
|
godot_error GDAPI godot_packed_vector2_array_insert(godot_packed_vector2_array *p_self, const godot_int p_idx, const godot_vector2 *p_data);
|
|
|
|
godot_bool GDAPI godot_packed_vector2_array_has(godot_packed_vector2_array *p_self, const godot_vector2 *p_value);
|
|
|
|
void GDAPI godot_packed_vector2_array_sort(godot_packed_vector2_array *p_self);
|
|
|
|
void GDAPI godot_packed_vector2_array_invert(godot_packed_vector2_array *p_self);
|
|
|
|
void GDAPI godot_packed_vector2_array_push_back(godot_packed_vector2_array *p_self, const godot_vector2 *p_data);
|
|
|
|
void GDAPI godot_packed_vector2_array_remove(godot_packed_vector2_array *p_self, const godot_int p_idx);
|
|
|
|
void GDAPI godot_packed_vector2_array_resize(godot_packed_vector2_array *p_self, const godot_int p_size);
|
|
|
|
void GDAPI godot_packed_vector2_array_set(godot_packed_vector2_array *p_self, const godot_int p_idx, const godot_vector2 *p_data);
|
|
godot_vector2 GDAPI godot_packed_vector2_array_get(const godot_packed_vector2_array *p_self, const godot_int p_idx);
|
|
|
|
godot_int GDAPI godot_packed_vector2_array_size(const godot_packed_vector2_array *p_self);
|
|
|
|
godot_bool GDAPI godot_packed_vector2_array_empty(const godot_packed_vector2_array *p_self);
|
|
|
|
void GDAPI godot_packed_vector2_array_destroy(godot_packed_vector2_array *p_self);
|
|
|
|
// vector3
|
|
|
|
void GDAPI godot_packed_vector3_array_new(godot_packed_vector3_array *r_dest);
|
|
void GDAPI godot_packed_vector3_array_new_copy(godot_packed_vector3_array *r_dest, const godot_packed_vector3_array *p_src);
|
|
void GDAPI godot_packed_vector3_array_new_with_array(godot_packed_vector3_array *r_dest, const godot_array *p_a);
|
|
|
|
const godot_vector3 GDAPI *godot_packed_vector3_array_ptr(const godot_packed_vector3_array *p_self);
|
|
godot_vector3 GDAPI *godot_packed_vector3_array_ptrw(godot_packed_vector3_array *p_self);
|
|
|
|
void GDAPI godot_packed_vector3_array_append(godot_packed_vector3_array *p_self, const godot_vector3 *p_data);
|
|
|
|
void GDAPI godot_packed_vector3_array_append_array(godot_packed_vector3_array *p_self, const godot_packed_vector3_array *p_array);
|
|
|
|
godot_error GDAPI godot_packed_vector3_array_insert(godot_packed_vector3_array *p_self, const godot_int p_idx, const godot_vector3 *p_data);
|
|
|
|
godot_bool GDAPI godot_packed_vector3_array_has(godot_packed_vector3_array *p_self, const godot_vector3 *p_value);
|
|
|
|
void GDAPI godot_packed_vector3_array_sort(godot_packed_vector3_array *p_self);
|
|
|
|
void GDAPI godot_packed_vector3_array_invert(godot_packed_vector3_array *p_self);
|
|
|
|
void GDAPI godot_packed_vector3_array_push_back(godot_packed_vector3_array *p_self, const godot_vector3 *p_data);
|
|
|
|
void GDAPI godot_packed_vector3_array_remove(godot_packed_vector3_array *p_self, const godot_int p_idx);
|
|
|
|
void GDAPI godot_packed_vector3_array_resize(godot_packed_vector3_array *p_self, const godot_int p_size);
|
|
|
|
void GDAPI godot_packed_vector3_array_set(godot_packed_vector3_array *p_self, const godot_int p_idx, const godot_vector3 *p_data);
|
|
godot_vector3 GDAPI godot_packed_vector3_array_get(const godot_packed_vector3_array *p_self, const godot_int p_idx);
|
|
|
|
godot_int GDAPI godot_packed_vector3_array_size(const godot_packed_vector3_array *p_self);
|
|
|
|
godot_bool GDAPI godot_packed_vector3_array_empty(const godot_packed_vector3_array *p_self);
|
|
|
|
void GDAPI godot_packed_vector3_array_destroy(godot_packed_vector3_array *p_self);
|
|
|
|
// color
|
|
|
|
void GDAPI godot_packed_color_array_new(godot_packed_color_array *r_dest);
|
|
void GDAPI godot_packed_color_array_new_copy(godot_packed_color_array *r_dest, const godot_packed_color_array *p_src);
|
|
void GDAPI godot_packed_color_array_new_with_array(godot_packed_color_array *r_dest, const godot_array *p_a);
|
|
|
|
const godot_color GDAPI *godot_packed_color_array_ptr(const godot_packed_color_array *p_self);
|
|
godot_color GDAPI *godot_packed_color_array_ptrw(godot_packed_color_array *p_self);
|
|
|
|
void GDAPI godot_packed_color_array_append(godot_packed_color_array *p_self, const godot_color *p_data);
|
|
|
|
void GDAPI godot_packed_color_array_append_array(godot_packed_color_array *p_self, const godot_packed_color_array *p_array);
|
|
|
|
godot_error GDAPI godot_packed_color_array_insert(godot_packed_color_array *p_self, const godot_int p_idx, const godot_color *p_data);
|
|
|
|
godot_bool GDAPI godot_packed_color_array_has(godot_packed_color_array *p_self, const godot_color *p_value);
|
|
|
|
void GDAPI godot_packed_color_array_sort(godot_packed_color_array *p_self);
|
|
|
|
void GDAPI godot_packed_color_array_invert(godot_packed_color_array *p_self);
|
|
|
|
void GDAPI godot_packed_color_array_push_back(godot_packed_color_array *p_self, const godot_color *p_data);
|
|
|
|
void GDAPI godot_packed_color_array_remove(godot_packed_color_array *p_self, const godot_int p_idx);
|
|
|
|
void GDAPI godot_packed_color_array_resize(godot_packed_color_array *p_self, const godot_int p_size);
|
|
|
|
void GDAPI godot_packed_color_array_set(godot_packed_color_array *p_self, const godot_int p_idx, const godot_color *p_data);
|
|
godot_color GDAPI godot_packed_color_array_get(const godot_packed_color_array *p_self, const godot_int p_idx);
|
|
|
|
godot_int GDAPI godot_packed_color_array_size(const godot_packed_color_array *p_self);
|
|
|
|
godot_bool GDAPI godot_packed_color_array_empty(const godot_packed_color_array *p_self);
|
|
|
|
void GDAPI godot_packed_color_array_destroy(godot_packed_color_array *p_self);
|
|
|
|
#ifdef __cplusplus
|
|
}
|
|
#endif
|
|
|
|
#endif // GODOT_POOL_ARRAYS_H
|