godot/scene
Zher Huei Lee 0ccf153a15 GUI Focus mode improvements
Exposed `get_focus_mode()` to the script
Added `focus_mode` to the property panels for line-edit and sliders
Added `enabled_focus_mode` to the property panels for buttons

enabled_focus_mode is used when button is enabled/disabled
2016-05-23 15:08:50 +01:00
..
2d Polygon2D now exposes vertex colors. 2016-05-23 03:40:45 +02:00
3d VehicleBody: Cosmetic fixes to previous commit 2016-05-21 11:52:21 +02:00
animation remove trailing whitespace 2016-05-21 15:29:25 +02:00
audio -Added configuration warning system for nodes 2016-05-17 18:28:44 -03:00
gui GUI Focus mode improvements 2016-05-23 15:08:50 +01:00
io First version of Profiler 2016-05-21 21:18:16 -03:00
main Real-Time Remote Inspector support 2016-05-22 19:29:06 -03:00
resources remove trailing whitespace 2016-05-21 15:29:25 +02:00
register_scene_types.cpp Support for dynamic fonts (TTF) 2016-05-01 23:13:06 -03:00
register_scene_types.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
scene_string_names.cpp -Added configuration warning system for nodes 2016-05-17 18:28:44 -03:00
scene_string_names.h -Added configuration warning system for nodes 2016-05-17 18:28:44 -03:00
SCsub Cosmetic fixes to SCons buildsystem 2015-11-01 20:53:26 +01:00