godot/scene
Rémi Verschelde 0d0841e08e
Merge pull request #47082 from nekomatata/collision-debug-shape-game-only-3.3
[3.3] Disable debug collision shapes in the editor
2021-03-17 10:38:12 +01:00
..
2d Camera2D: Update scrolls when the Viewport is resized 2021-03-09 17:17:51 +01:00
3d Disable debug collision shapes in the editor 2021-03-16 17:58:51 -07:00
animation Changes to SkeletonIK: 2021-03-12 11:29:03 +01:00
audio Don't fade out after pausing unless stream is running 2021-02-19 15:55:41 +01:00
debugger Modernize Mutex 2021-02-18 11:58:08 +01:00
gui Check if _edit_set_position and _edit_set_rect was used outside an editor 2021-03-16 11:11:31 +01:00
main Relaxes Node naming constraints in glTF documents to match the Editor. 2021-03-12 08:35:50 -08:00
resources Fix errors and crash with empty ConvexPolygonShape2D 2021-03-05 22:45:29 +01:00
register_scene_types.cpp Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
register_scene_types.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
scene_string_names.cpp Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
scene_string_names.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
SCsub SCons: Format buildsystem files with psf/black 2020-06-10 15:30:52 +02:00