godot/modules/mono/glue
Raul Santos 7106905a5b
C#: Deprecate string extensions that will be removed in 4.x
- Deprecated `Length` in favor of the `string.Length` property.
- Deprecated `Insert` in favor of the existing instance method with the same signature.
- Deprecated `Erase` in favor of `StringBuilder.Remove`.
- Deprecated `ToLower` and `ToUpper` in favor of the instance methods with the same signature.
- Deprecated `BeginsWith` in favor of `string.StartsWith`.
- Deprecated `EndsWith` in favor of the instance method with the same signature.
- Deprecated `Empty` in favor of `string.IsNullOrEmpty`.
- Deprecated `OrdAt` in favor of the `string[int]` indexer.
- Deprecated `LStrip` and `RStrip` in favor of `string.TrimStart` and `string.TrimEnd`.
2022-11-28 18:23:00 +01:00
..
GodotSharp C#: Deprecate string extensions that will be removed in 4.x 2022-11-28 18:23:00 +01:00
arguments_vector.h
base_object_glue.cpp
base_object_glue.h
collections_glue.cpp Fix marshaling values of generic Godot Dictionary 2022-01-19 14:04:22 +01:00
collections_glue.h [3.x] Fix c# Array.Shuffle incorrect mono bindings 2022-11-04 06:22:47 -07:00
gd_glue.cpp
gd_glue.h
glue_header.h Code quality: Fix header guards consistency 2022-07-25 14:53:37 +02:00
nodepath_glue.cpp
nodepath_glue.h
rid_glue.cpp
rid_glue.h
string_glue.cpp
string_glue.h