godot/modules/gdnative/gdnative
toasteater 677e72d2f6 Expose instance_from_id to GDNative
This function is available to GDScript but not to GDNative. When exposed, it
allows building more ergonomic safe abstractions over the GDNative APIs, and
covers the use cases of the original PR.

Close #28478. Supersedes #28791.

Co-authored-by: Markus Ewald <cygon@nuclex.org>
2020-01-10 11:59:37 +00:00
..
aabb.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
array.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
basis.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
color.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
dictionary.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
gdnative.cpp Expose instance_from_id to GDNative 2020-01-10 11:59:37 +00:00
node_path.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
plane.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
pool_arrays.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
quat.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
rect2.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
rid.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
string.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
string_name.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
transform.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
transform2d.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
variant.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
vector2.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
vector3.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00