godot/platform
Juan Linietsky 0fa94a9690 Build System Changes
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Build System:
-Big clean up of SCons, changed how builds are done to a much cleaner method (check the Github Wiki for instructions).
-Deactivated BlackBerry10 (sorry), if no mantainer found (or BlackBerry does not send us a Passort ;), platform will be removed as we have no longer devices to test.

Engine:
-Removed deprecated object and scene format (was in there just for compatibility, not in use since a long time).
-Added ability to open scenes even if a node type was removed (will try to guess the closest type).
-Removed deprecated node types.
2014-10-07 01:31:49 -03:00
..
android Build System Changes 2014-10-07 01:31:49 -03:00
bb10 Merge pull request #643 from adolson/custom-export-binary-path-fix 2014-09-17 09:53:43 -03:00
flash Build System Changes 2014-10-07 01:31:49 -03:00
iphone Build System Changes 2014-10-07 01:31:49 -03:00
isim -Support for changing fonts 2014-04-05 12:39:30 -03:00
javascript Build System Changes 2014-10-07 01:31:49 -03:00
nacl GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
osx Build System Changes 2014-10-07 01:31:49 -03:00
server Build System Changes 2014-10-07 01:31:49 -03:00
windows Build System Changes 2014-10-07 01:31:49 -03:00
winrt Huge Amount of BugFix 2014-10-03 00:10:51 -03:00
x11 Build System Changes 2014-10-07 01:31:49 -03:00