godot/servers/rendering/renderer_rd/forward_clustered
Rémi Verschelde 0fb3d69bb7
Merge pull request #60137 from JFonS/fix_default_shadow_tex
Fix Vulkan validation errors on default depth textures
2022-04-11 17:38:21 +02:00
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render_forward_clustered.cpp Fix Vulkan validation errors on default depth textures 2022-04-11 11:53:49 +02:00
render_forward_clustered.h Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +02:00
scene_shader_forward_clustered.cpp Fix specialization constant updates in color passes 2022-04-11 12:40:17 +02:00
scene_shader_forward_clustered.h Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +02:00
SCsub Move clustered renderer functionality 2021-04-05 23:11:38 +10:00