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SCsub
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SCons: Format buildsystem files with psf/black
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2020-03-30 09:05:53 +02:00 |
a_star.cpp
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AStar Add error messages
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2021-09-03 00:06:23 +02:00 |
a_star.h
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Replace BIND_VMETHOD by new GDVIRTUAL syntax
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2021-08-22 08:23:58 -03:00 |
aabb.cpp
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Construct values only when necessary.
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2021-09-23 22:26:07 +05:45 |
aabb.h
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Add Get Center Method for Rect2/Rect2i and AABB.
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2021-09-21 21:14:17 +05:45 |
audio_frame.h
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Make audio bus channels' peak volume consistent
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2021-02-02 11:30:32 +01:00 |
basis.cpp
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Replace Vector3.to_diagonal_matrix with Basis.from_scale
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2021-09-17 10:30:30 -05:00 |
basis.h
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Replace Vector3.to_diagonal_matrix with Basis.from_scale
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2021-09-17 10:30:30 -05:00 |
bvh.h
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Replace references to VisualServer in code comments with RenderingServer
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2021-10-07 15:49:41 +02:00 |
bvh_abb.h
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Dynamic BVH broadphase in 2D & 3D Godot Physics
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2021-05-10 16:28:55 -07:00 |
bvh_cull.inc
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Fix buffer overflow in 2D BVH
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2021-09-29 12:10:23 -07:00 |
bvh_debug.inc
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Fix buffer overflow in 2D BVH
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2021-09-29 12:10:23 -07:00 |
bvh_integrity.inc
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Dynamic BVH broadphase in 2D & 3D Godot Physics
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2021-05-10 16:28:55 -07:00 |
bvh_logic.inc
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BVH - fix stale current_tree in deactivate function [4.x]
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2021-05-29 18:03:43 +01:00 |
bvh_misc.inc
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Dynamic BVH broadphase in 2D & 3D Godot Physics
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2021-05-10 16:28:55 -07:00 |
bvh_pair.inc
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Dynamic BVH broadphase in 2D & 3D Godot Physics
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2021-05-10 16:28:55 -07:00 |
bvh_public.inc
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BVH - fix stale current_tree in deactivate function [4.x]
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2021-05-29 18:03:43 +01:00 |
bvh_refit.inc
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BVH - fix stale current_tree in deactivate function [4.x]
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2021-05-29 18:03:43 +01:00 |
bvh_split.inc
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Fix buffer overflow in 2D BVH
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2021-09-29 12:10:23 -07:00 |
bvh_structs.inc
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BVH - fix stale current_tree in deactivate function [4.x]
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2021-05-29 18:03:43 +01:00 |
bvh_tree.h
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BVH - fix stale current_tree in deactivate function [4.x]
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2021-05-29 18:03:43 +01:00 |
camera_matrix.cpp
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Replace HTTP links with HTTPS for sites with HTTPS versions
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2021-08-22 20:13:11 -05:00 |
camera_matrix.h
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Rename files and the exposed name for Transform3D
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2021-06-03 07:30:01 -04:00 |
color.cpp
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Merge pull request #34668 from aaronfranke/to-string
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2021-06-13 11:58:24 +02:00 |
color.h
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Allow clamping vectors and colors
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2021-06-03 12:05:20 -04:00 |
color_names.inc
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Rename color constants (alternative)
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2021-01-26 19:07:00 +03:00 |
convex_hull.cpp
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Fix emitting duplicate edges for convex hulls
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2021-08-25 14:18:45 +02:00 |
convex_hull.h
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Revert some URLs from the "Replace HTTP URLs with HTTPS" PR
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2021-09-13 15:18:35 -05:00 |
delaunay_2d.h
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Add Get Center Method for Rect2/Rect2i and AABB.
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2021-09-21 21:14:17 +05:45 |
delaunay_3d.h
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Use C++ iterators for Lists in many situations
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2021-07-23 17:38:28 -04:00 |
disjoint_set.h
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
dynamic_bvh.cpp
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Use the standard C `INFINITY` and `NAN` constants directly
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2021-07-21 10:41:08 +02:00 |
dynamic_bvh.h
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Revert some URLs from the "Replace HTTP URLs with HTTPS" PR
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2021-09-13 15:18:35 -05:00 |
expression.cpp
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Use the standard C `INFINITY` and `NAN` constants directly
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2021-07-21 10:41:08 +02:00 |
expression.h
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Rename Reference to RefCounted
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2021-06-11 18:48:42 +02:00 |
face3.cpp
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Fix Face3::get_random_point_inside()
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2021-09-24 21:41:17 +02:00 |
face3.h
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Fix various typos with codespell
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2021-07-25 11:21:51 +02:00 |
geometry_2d.cpp
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Core: Drop custom `copymem`/`zeromem` defines
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2021-04-27 16:26:27 +02:00 |
geometry_2d.h
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Fix segment intersection consistency in Geometry2D
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2021-08-25 18:17:52 -07:00 |
geometry_3d.cpp
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Fix unchecked array access in build_*_planes
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2021-02-22 16:32:51 +01:00 |
geometry_3d.h
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Fix various typos with codespell
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2021-07-25 11:21:51 +02:00 |
math_defs.h
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[Text Server] Improve object (image/table) inline alignment.
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2021-08-08 22:35:47 +03:00 |
math_fieldwise.cpp
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Rename Quat to Quaternion
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2021-06-04 18:14:32 +01:00 |
math_fieldwise.h
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
math_funcs.cpp
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Remove obsolete "dectime" method
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2021-07-30 16:41:28 -05:00 |
math_funcs.h
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Revert "Implement reverse playback and ping-pong loop in AnimationPlayer and NodeAnimation"
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2021-10-11 19:27:50 -03:00 |
octree.h
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
plane.cpp
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Reformat structure string operators
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2021-06-11 10:53:20 -04:00 |
plane.h
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
quaternion.cpp
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Add Quaternion angle_to method
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2021-06-17 23:57:00 -04:00 |
quaternion.h
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Add Quaternion angle_to method
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2021-06-17 23:57:00 -04:00 |
quick_hull.cpp
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Use range iterators for `Map`
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2021-09-30 15:09:12 -06:00 |
quick_hull.h
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
random_number_generator.cpp
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
random_number_generator.h
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Rename Reference to RefCounted
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2021-06-11 18:48:42 +02:00 |
random_pcg.cpp
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Cast Unix time to uint in the randomize function
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2021-05-03 11:08:39 -03:00 |
random_pcg.h
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
rect2.cpp
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Reformat structure string operators
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2021-06-11 10:53:20 -04:00 |
rect2.h
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Add Get Center Method for Rect2/Rect2i and AABB.
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2021-09-21 21:14:17 +05:45 |
static_raycaster.cpp
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Auto LOD fixes and improvements
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2021-09-27 17:04:56 +02:00 |
static_raycaster.h
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Auto LOD fixes and improvements
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2021-09-27 17:04:56 +02:00 |
transform_2d.cpp
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Merge pull request #52430 from AnilBK/vector2-replacements
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2021-09-24 13:04:42 +02:00 |
transform_2d.h
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Expose get_skew for transform2d and add new constructor
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2021-09-19 17:10:05 +02:00 |
transform_3d.cpp
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Move code for looking_at to Basis
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2021-08-01 12:49:02 -05:00 |
transform_3d.h
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Replace HTTP links with HTTPS for sites with HTTPS versions
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2021-08-22 20:13:11 -05:00 |
triangle_mesh.cpp
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Use range iterators for `Map`
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2021-09-30 15:09:12 -06:00 |
triangle_mesh.h
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Clean convex hull decomposition code
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2021-09-14 17:14:06 -07:00 |
triangulate.cpp
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Fixes small typos and grammar correction
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2021-03-12 19:05:16 +05:30 |
triangulate.h
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Replace HTTP links with HTTPS for sites with HTTPS versions
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2021-08-22 20:13:11 -05:00 |
vector2.cpp
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Use builtin Vector2 functions for calculation of angles.
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2021-09-07 08:30:26 +05:45 |
vector2.h
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Add Vector2.from_angle() method
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2021-08-31 01:53:58 +02:00 |
vector3.cpp
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Replace Vector3.to_diagonal_matrix with Basis.from_scale
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2021-09-17 10:30:30 -05:00 |
vector3.h
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Replace Vector3.to_diagonal_matrix with Basis.from_scale
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2021-09-17 10:30:30 -05:00 |
vector3i.cpp
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Add constant to vector function parameters that don't actually modify their input.
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2021-08-15 16:45:37 +02:00 |
vector3i.h
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Add constant to vector function parameters that don't actually modify their input.
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2021-08-15 16:45:37 +02:00 |