godot/modules/gridmap
Rémi Verschelde 11572c6e30
Editor: Cleanup some includes dependencies
Removes some unnecessary includes from `editor_node.h`, and instead add
those where they're used.

Removes unnecessary `editor_node.h` includes in various editor classes.

Renames `dynamicfont` to `dynamic_font` in a couple files.

Misc cleanup while jumping through that rabbit hole.
2022-02-15 14:54:15 +01:00
..
doc_classes Add an XML schema for documentation 2022-02-15 00:03:31 +01:00
icons Increase icon saturation by 30% for all editor icons 2021-05-11 18:15:31 +02:00
config.py Disable 3D-only modules when 3D is disabled 2021-06-03 17:45:28 -04:00
grid_map_editor_plugin.cpp Remove the EditorNode parameter from EditorPlugins create methods 2022-02-14 18:21:42 +01:00
grid_map_editor_plugin.h Editor: Cleanup some includes dependencies 2022-02-15 14:54:15 +01:00
grid_map.cpp Fix GridMap memory leak 2022-02-08 00:27:01 +08:00
grid_map.h Consider gridmap collisions in navigation bake 2022-01-16 18:56:10 -06:00
register_types.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
register_types.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
SCsub SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00