godot/modules/gdnative
Karroffel 11e496d99a [GDNative] fixed a reload bug
When there was no terminate function defined in the library the exported variables would not update.
This fixes that.
2017-05-13 14:37:57 +02:00
..
godot [GDNative] added varcall and print 2017-05-11 23:06:11 +02:00
api_generator.cpp [GDNative] C API and generator fixes 2017-04-11 01:45:58 +02:00
api_generator.h renamed dlscript module to gdnative 2017-04-09 21:07:53 +02:00
config.py renamed dlscript module to gdnative 2017-04-09 21:07:53 +02:00
gdnative.cpp [GDNative] fixed a reload bug 2017-05-13 14:37:57 +02:00
gdnative.h [GDNative] added "new" method and fixed headers 2017-04-17 19:52:18 +02:00
godot.cpp [GDNative] added varcall and print 2017-05-11 23:06:11 +02:00
godot.h [GDNative] added varcall and print 2017-05-11 23:06:11 +02:00
register_types.cpp renamed dlscript module to gdnative 2017-04-09 21:07:53 +02:00
register_types.h renamed dlscript module to gdnative 2017-04-09 21:07:53 +02:00
SCsub renamed dlscript module to gdnative 2017-04-09 21:07:53 +02:00