godot/platform/android
Juan Linietsky af9bb0ea15 Clean up latency related functions 2019-04-27 12:23:05 -03:00
..
export Clean up latency related functions 2019-04-27 12:23:05 -03:00
java Rename wrong field. 2019-04-24 17:01:20 -03:00
SCsub Android now (optionally) builds the template when exporting 2019-04-07 15:46:52 -03:00
audio_driver_jandroid.cpp Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
audio_driver_jandroid.h Restructuring glue code to make it easier to extend 2019-04-05 21:44:06 +11:00
audio_driver_opensl.cpp Use mix rate and output latency constants in audio drivers 2019-04-06 12:37:25 +02:00
audio_driver_opensl.h Request Android record permission when needed 2019-03-08 12:38:36 -03:00
detect.py SCons: Review uses of CCFLAGS, CXXFLAGS and CPPFLAGS 2019-04-24 16:57:58 +02:00
dir_access_jandroid.cpp Android: Fixed problems with memory leaks due to absent ReleaseStringUTFChars calls. 2019-02-27 15:11:08 +03:00
dir_access_jandroid.h Restructuring glue code to make it easier to extend 2019-04-05 21:44:06 +11:00
file_access_android.cpp Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
file_access_android.h Add FileAccess::set_unix_permissions for Unix platforms 2019-04-07 15:45:30 -03:00
file_access_jandroid.cpp Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
file_access_jandroid.h Add FileAccess::set_unix_permissions for Unix platforms 2019-04-07 15:45:30 -03:00
java_class_wrapper.cpp Android: Fixed problems with memory leaks due to absent ReleaseStringUTFChars calls. 2019-02-27 15:11:08 +03:00
java_class_wrapper.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
java_godot_io_wrapper.cpp Restructuring glue code to make it easier to extend 2019-04-05 21:44:06 +11:00
java_godot_io_wrapper.h Restructuring glue code to make it easier to extend 2019-04-05 21:44:06 +11:00
java_godot_lib_jni.cpp Restructuring glue code to make it easier to extend 2019-04-05 21:44:06 +11:00
java_godot_lib_jni.h Restructuring glue code to make it easier to extend 2019-04-05 21:44:06 +11:00
java_godot_wrapper.cpp Restructuring glue code to make it easier to extend 2019-04-05 21:44:06 +11:00
java_godot_wrapper.h Restructuring glue code to make it easier to extend 2019-04-05 21:44:06 +11:00
logo.png Optimize images losslessly using `oxipng -o6 --strip all --zopfli` 2018-06-28 19:17:41 +02:00
os_android.cpp Add Input::get_current_cursor_shape 2019-04-15 15:22:09 -03:00
os_android.h Add Input::get_current_cursor_shape 2019-04-15 15:22:09 -03:00
platform_config.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
power_android.cpp Platform: Ensure classes match their header filename 2019-02-12 16:56:25 +01:00
power_android.h Platform: Ensure classes match their header filename 2019-02-12 16:56:25 +01:00
run_icon.png Optimize images losslessly using `oxipng -o6 --strip all --zopfli` 2018-06-28 19:17:41 +02:00
string_android.h Android: Fixed problems with memory leaks due to absent ReleaseStringUTFChars calls. 2019-02-27 15:11:08 +03:00
thread_jandroid.cpp Improve custom thread numbering for POSIX 2019-01-25 00:59:07 +01:00
thread_jandroid.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00