godot/scene/2d
clayjohn 0e5a98cdd8 Fix drawing of 2D skeletons in the RD renderer.
Also clean up skeleton code in preparation for adding them to GLES3

Properly update Mesh2D AABBs when skeleton is updated
2022-11-18 23:36:40 -08:00
..
animated_sprite_2d.cpp Change return type of get_configuration_warnings to PackedStringArray 2022-09-19 16:43:15 +01:00
animated_sprite_2d.h Change return type of get_configuration_warnings to PackedStringArray 2022-09-19 16:43:15 +01:00
area_2d.cpp Implement Area.has_overlapping_* 2022-09-10 12:17:37 +02:00
area_2d.h Implement Area.has_overlapping_* 2022-09-10 12:17:37 +02:00
audio_listener_2d.cpp Fix MSVC warnings, rename shadowed variables, fix uninitialized values, change warnings=all to use /W4. 2022-10-07 11:32:33 +03:00
audio_listener_2d.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
audio_stream_player_2d.cpp Unify usage of GLOBAL/EDITOR_GET 2022-10-18 19:01:48 +02:00
audio_stream_player_2d.h Merge pull request #64077 from Calinou/tweak-audiostreamplayer2d3d-default-panning 2022-11-15 22:29:23 +01:00
back_buffer_copy.cpp Add suffixes to all nodes and resources 2022-06-11 09:41:05 -05:00
back_buffer_copy.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
camera_2d.cpp Unify usage of GLOBAL/EDITOR_GET 2022-10-18 19:01:48 +02:00
camera_2d.h Rename Camera2D's smoothing to position_smoothing 2022-10-11 16:51:26 +02:00
canvas_group.cpp Rename CanvasItem.update() to queue_redraw() 2022-08-29 14:59:47 +02:00
canvas_group.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
canvas_modulate.cpp Change return type of get_configuration_warnings to PackedStringArray 2022-09-19 16:43:15 +01:00
canvas_modulate.h Change return type of get_configuration_warnings to PackedStringArray 2022-09-19 16:43:15 +01:00
collision_object_2d.cpp Fix MSVC warnings, rename shadowed variables, fix uninitialized values, change warnings=all to use /W4. 2022-10-07 11:32:33 +03:00
collision_object_2d.h Change return type of get_configuration_warnings to PackedStringArray 2022-09-19 16:43:15 +01:00
collision_polygon_2d.cpp Change return type of get_configuration_warnings to PackedStringArray 2022-09-19 16:43:15 +01:00
collision_polygon_2d.h Change return type of get_configuration_warnings to PackedStringArray 2022-09-19 16:43:15 +01:00
collision_shape_2d.cpp Add CollisionShape2D.debug_color property 2022-09-21 16:07:47 +03:00
collision_shape_2d.h Add CollisionShape2D.debug_color property 2022-09-21 16:07:47 +03:00
cpu_particles_2d.cpp Fix MSVC warnings, rename shadowed variables, fix uninitialized values, change warnings=all to use /W4. 2022-10-07 11:32:33 +03:00
cpu_particles_2d.h Merge pull request #66720 from qarmin/unintialized_memory 2022-10-05 11:42:47 +02:00
gpu_particles_2d.cpp Add GPUParticles to the OpenGL3 renderer. 2022-11-14 23:28:25 -08:00
gpu_particles_2d.h Add GPUParticles to the OpenGL3 renderer. 2022-11-14 23:28:25 -08:00
joint_2d.cpp Fix false warning when renaming Joint2D's node 2022-11-15 13:31:44 +01:00
joint_2d.h Change return type of get_configuration_warnings to PackedStringArray 2022-09-19 16:43:15 +01:00
light_2d.cpp Fix Light2D Shadow Filter Smooth property being visible with filter None 2022-10-17 01:35:10 +02:00
light_2d.h Change return type of get_configuration_warnings to PackedStringArray 2022-09-19 16:43:15 +01:00
light_occluder_2d.cpp Change return type of get_configuration_warnings to PackedStringArray 2022-09-19 16:43:15 +01:00
light_occluder_2d.h Change return type of get_configuration_warnings to PackedStringArray 2022-09-19 16:43:15 +01:00
line_2d.cpp Rename CanvasItem.update() to queue_redraw() 2022-08-29 14:59:47 +02:00
line_2d.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
line_builder.cpp Rename Curve/Curve2D/Curve3D/Gradient interpolate() to sample() 2022-08-30 22:08:38 +02:00
line_builder.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
marker_2d.cpp Rename CanvasItem.update() to queue_redraw() 2022-08-29 14:59:47 +02:00
marker_2d.h Rename Position* nodes to Marker* 2022-08-23 19:49:50 +02:00
mesh_instance_2d.cpp Rename CanvasItem.update() to queue_redraw() 2022-08-29 14:59:47 +02:00
mesh_instance_2d.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
multimesh_instance_2d.cpp Rename CanvasItem.update() to queue_redraw() 2022-08-29 14:59:47 +02:00
multimesh_instance_2d.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
navigation_agent_2d.cpp Merge pull request #65452 from timothyqiu/agent-target 2022-10-31 11:56:17 +01:00
navigation_agent_2d.h Update NavigationAgent to use query_path 2022-09-28 23:01:12 -06:00
navigation_link_2d.cpp Change return type of get_configuration_warnings to PackedStringArray 2022-09-19 16:43:15 +01:00
navigation_link_2d.h Remove redundant Variant-types initializations 2022-11-14 19:35:19 +01:00
navigation_obstacle_2d.cpp Fix MSVC warnings, rename shadowed variables, fix uninitialized values, change warnings=all to use /W4. 2022-10-07 11:32:33 +03:00
navigation_obstacle_2d.h Change return type of get_configuration_warnings to PackedStringArray 2022-09-19 16:43:15 +01:00
navigation_region_2d.cpp Improve consistancy of NavigationRegion setters 2022-09-21 22:42:52 -07:00
navigation_region_2d.h Improve consistancy of NavigationRegion setters 2022-09-21 22:42:52 -07:00
node_2d.cpp Fix hide_slider vs no_slider inconsistency in editor property code 2022-10-03 13:40:31 -05:00
node_2d.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
parallax_background.cpp Fix MSVC warnings, rename shadowed variables, fix uninitialized values, change warnings=all to use /W4. 2022-10-07 11:32:33 +03:00
parallax_background.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
parallax_layer.cpp Fix MSVC warnings, rename shadowed variables, fix uninitialized values, change warnings=all to use /W4. 2022-10-07 11:32:33 +03:00
parallax_layer.h Change return type of get_configuration_warnings to PackedStringArray 2022-09-19 16:43:15 +01:00
path_2d.cpp Move rotation sampling from Path2D to Curve2D 2022-11-01 13:18:52 +08:00
path_2d.h Change return type of get_configuration_warnings to PackedStringArray 2022-09-19 16:43:15 +01:00
physical_bone_2d.cpp Change return type of get_configuration_warnings to PackedStringArray 2022-09-19 16:43:15 +01:00
physical_bone_2d.h Change return type of get_configuration_warnings to PackedStringArray 2022-09-19 16:43:15 +01:00
physics_body_2d.cpp Fix MSVC warnings, rename shadowed variables, fix uninitialized values, change warnings=all to use /W4. 2022-10-07 11:32:33 +03:00
physics_body_2d.h Change return type of get_configuration_warnings to PackedStringArray 2022-09-19 16:43:15 +01:00
polygon_2d.cpp Fix drawing of 2D skeletons in the RD renderer. 2022-11-18 23:36:40 -08:00
polygon_2d.h Make _validate_property a multilevel method 2022-08-22 18:35:11 +03:00
ray_cast_2d.cpp Rename CanvasItem.update() to queue_redraw() 2022-08-29 14:59:47 +02:00
ray_cast_2d.h Expose the collider RID in Raycast nodes 2022-08-22 09:18:08 +02:00
remote_transform_2d.cpp Change return type of get_configuration_warnings to PackedStringArray 2022-09-19 16:43:15 +01:00
remote_transform_2d.h Change return type of get_configuration_warnings to PackedStringArray 2022-09-19 16:43:15 +01:00
SCsub
shape_cast_2d.cpp Add ShapeCast2D/3D::get_collider_rid method 2022-11-01 21:17:18 +01:00
shape_cast_2d.h Add ShapeCast2D/3D::get_collider_rid method 2022-11-01 21:17:18 +01:00
skeleton_2d.cpp Remove redundant Variant-types initializations 2022-11-14 19:35:19 +01:00
skeleton_2d.h Change return type of get_configuration_warnings to PackedStringArray 2022-09-19 16:43:15 +01:00
sprite_2d.cpp Merge pull request #67194 from RedMser/dirlight2d-height-suffix 2022-10-11 09:26:49 +02:00
sprite_2d.h Make _validate_property a multilevel method 2022-08-22 18:35:11 +03:00
tile_map.cpp Fix terrain painting in corner-only matching mode 2022-11-03 19:08:43 +01:00
tile_map.h Remove redundant Variant-types initializations 2022-11-14 19:35:19 +01:00
touch_screen_button.cpp Refactor BitMap and add tests 2022-09-01 18:39:17 +02:00
touch_screen_button.h Merge pull request #55665 from KoBeWi/you_touched_my_TouchScreeenButton 2022-01-13 12:23:49 +01:00
visible_on_screen_notifier_2d.cpp Rename CanvasItem.update() to queue_redraw() 2022-08-29 14:59:47 +02:00
visible_on_screen_notifier_2d.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00