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SCsub
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animated_sprite_2d.cpp
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Change return type of `get_configuration_warnings` to `PackedStringArray`
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2022-09-19 16:43:15 +01:00 |
animated_sprite_2d.h
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Change return type of `get_configuration_warnings` to `PackedStringArray`
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2022-09-19 16:43:15 +01:00 |
area_2d.cpp
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Implement Area.has_overlapping_*
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2022-09-10 12:17:37 +02:00 |
area_2d.h
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Implement Area.has_overlapping_*
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2022-09-10 12:17:37 +02:00 |
audio_listener_2d.cpp
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Fix MSVC warnings, rename shadowed variables, fix uninitialized values, change warnings=all to use /W4.
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2022-10-07 11:32:33 +03:00 |
audio_listener_2d.h
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Code quality: Fix header guards consistency
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2022-07-25 11:17:40 +02:00 |
audio_stream_player_2d.cpp
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Fix AudioStreamPlayer not resuming after returning to SceneTree
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2022-09-05 16:52:46 +02:00 |
audio_stream_player_2d.h
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Make `_validate_property` a multilevel method
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2022-08-22 18:35:11 +03:00 |
back_buffer_copy.cpp
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Add suffixes to all nodes and resources
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2022-06-11 09:41:05 -05:00 |
back_buffer_copy.h
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Code quality: Fix header guards consistency
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2022-07-25 11:17:40 +02:00 |
camera_2d.cpp
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Rename Camera2D's `smoothing` to `position_smoothing`
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2022-10-11 16:51:26 +02:00 |
camera_2d.h
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Rename Camera2D's `smoothing` to `position_smoothing`
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2022-10-11 16:51:26 +02:00 |
canvas_group.cpp
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Rename `CanvasItem.update()` to `queue_redraw()`
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2022-08-29 14:59:47 +02:00 |
canvas_group.h
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Code quality: Fix header guards consistency
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2022-07-25 11:17:40 +02:00 |
canvas_modulate.cpp
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Change return type of `get_configuration_warnings` to `PackedStringArray`
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2022-09-19 16:43:15 +01:00 |
canvas_modulate.h
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Change return type of `get_configuration_warnings` to `PackedStringArray`
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2022-09-19 16:43:15 +01:00 |
collision_object_2d.cpp
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Fix MSVC warnings, rename shadowed variables, fix uninitialized values, change warnings=all to use /W4.
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2022-10-07 11:32:33 +03:00 |
collision_object_2d.h
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Change return type of `get_configuration_warnings` to `PackedStringArray`
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2022-09-19 16:43:15 +01:00 |
collision_polygon_2d.cpp
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Change return type of `get_configuration_warnings` to `PackedStringArray`
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2022-09-19 16:43:15 +01:00 |
collision_polygon_2d.h
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Change return type of `get_configuration_warnings` to `PackedStringArray`
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2022-09-19 16:43:15 +01:00 |
collision_shape_2d.cpp
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Add `CollisionShape2D.debug_color` property
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2022-09-21 16:07:47 +03:00 |
collision_shape_2d.h
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Add `CollisionShape2D.debug_color` property
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2022-09-21 16:07:47 +03:00 |
cpu_particles_2d.cpp
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Fix MSVC warnings, rename shadowed variables, fix uninitialized values, change warnings=all to use /W4.
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2022-10-07 11:32:33 +03:00 |
cpu_particles_2d.h
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Merge pull request #66720 from qarmin/unintialized_memory
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2022-10-05 11:42:47 +02:00 |
gpu_particles_2d.cpp
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Fix MSVC warnings, rename shadowed variables, fix uninitialized values, change warnings=all to use /W4.
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2022-10-07 11:32:33 +03:00 |
gpu_particles_2d.h
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Change return type of `get_configuration_warnings` to `PackedStringArray`
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2022-09-19 16:43:15 +01:00 |
joint_2d.cpp
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Change return type of `get_configuration_warnings` to `PackedStringArray`
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2022-09-19 16:43:15 +01:00 |
joint_2d.h
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Change return type of `get_configuration_warnings` to `PackedStringArray`
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2022-09-19 16:43:15 +01:00 |
light_2d.cpp
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Fix Light2D Shadow Filter Smooth property being visible with filter None
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2022-10-17 01:35:10 +02:00 |
light_2d.h
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Change return type of `get_configuration_warnings` to `PackedStringArray`
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2022-09-19 16:43:15 +01:00 |
light_occluder_2d.cpp
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Change return type of `get_configuration_warnings` to `PackedStringArray`
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2022-09-19 16:43:15 +01:00 |
light_occluder_2d.h
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Change return type of `get_configuration_warnings` to `PackedStringArray`
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2022-09-19 16:43:15 +01:00 |
line_2d.cpp
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Rename `CanvasItem.update()` to `queue_redraw()`
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2022-08-29 14:59:47 +02:00 |
line_2d.h
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Code quality: Fix header guards consistency
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2022-07-25 11:17:40 +02:00 |
line_builder.cpp
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Rename Curve/Curve2D/Curve3D/Gradient `interpolate()` to `sample()`
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2022-08-30 22:08:38 +02:00 |
line_builder.h
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…
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marker_2d.cpp
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Rename `CanvasItem.update()` to `queue_redraw()`
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2022-08-29 14:59:47 +02:00 |
marker_2d.h
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Rename Position* nodes to Marker*
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2022-08-23 19:49:50 +02:00 |
mesh_instance_2d.cpp
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Rename `CanvasItem.update()` to `queue_redraw()`
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2022-08-29 14:59:47 +02:00 |
mesh_instance_2d.h
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…
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multimesh_instance_2d.cpp
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Rename `CanvasItem.update()` to `queue_redraw()`
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2022-08-29 14:59:47 +02:00 |
multimesh_instance_2d.h
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…
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navigation_agent_2d.cpp
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Update NavigationAgent to use query_path
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2022-09-28 23:01:12 -06:00 |
navigation_agent_2d.h
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Update NavigationAgent to use query_path
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2022-09-28 23:01:12 -06:00 |
navigation_link_2d.cpp
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Change return type of `get_configuration_warnings` to `PackedStringArray`
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2022-09-19 16:43:15 +01:00 |
navigation_link_2d.h
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Change return type of `get_configuration_warnings` to `PackedStringArray`
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2022-09-19 16:43:15 +01:00 |
navigation_obstacle_2d.cpp
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Fix MSVC warnings, rename shadowed variables, fix uninitialized values, change warnings=all to use /W4.
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2022-10-07 11:32:33 +03:00 |
navigation_obstacle_2d.h
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Change return type of `get_configuration_warnings` to `PackedStringArray`
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2022-09-19 16:43:15 +01:00 |
navigation_region_2d.cpp
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Improve consistancy of NavigationRegion setters
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2022-09-21 22:42:52 -07:00 |
navigation_region_2d.h
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Improve consistancy of NavigationRegion setters
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2022-09-21 22:42:52 -07:00 |
node_2d.cpp
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Fix hide_slider vs no_slider inconsistency in editor property code
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2022-10-03 13:40:31 -05:00 |
node_2d.h
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Code quality: Fix header guards consistency
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2022-07-25 11:17:40 +02:00 |
parallax_background.cpp
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Fix MSVC warnings, rename shadowed variables, fix uninitialized values, change warnings=all to use /W4.
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2022-10-07 11:32:33 +03:00 |
parallax_background.h
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…
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parallax_layer.cpp
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Fix MSVC warnings, rename shadowed variables, fix uninitialized values, change warnings=all to use /W4.
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2022-10-07 11:32:33 +03:00 |
parallax_layer.h
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Change return type of `get_configuration_warnings` to `PackedStringArray`
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2022-09-19 16:43:15 +01:00 |
path_2d.cpp
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Change return type of `get_configuration_warnings` to `PackedStringArray`
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2022-09-19 16:43:15 +01:00 |
path_2d.h
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Change return type of `get_configuration_warnings` to `PackedStringArray`
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2022-09-19 16:43:15 +01:00 |
physical_bone_2d.cpp
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Change return type of `get_configuration_warnings` to `PackedStringArray`
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2022-09-19 16:43:15 +01:00 |
physical_bone_2d.h
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Change return type of `get_configuration_warnings` to `PackedStringArray`
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2022-09-19 16:43:15 +01:00 |
physics_body_2d.cpp
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Fix MSVC warnings, rename shadowed variables, fix uninitialized values, change warnings=all to use /W4.
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2022-10-07 11:32:33 +03:00 |
physics_body_2d.h
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Change return type of `get_configuration_warnings` to `PackedStringArray`
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2022-09-19 16:43:15 +01:00 |
polygon_2d.cpp
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Rename `or_lesser` range property hint to `or_less`
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2022-09-02 19:08:20 +02:00 |
polygon_2d.h
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Make `_validate_property` a multilevel method
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2022-08-22 18:35:11 +03:00 |
ray_cast_2d.cpp
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Rename `CanvasItem.update()` to `queue_redraw()`
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2022-08-29 14:59:47 +02:00 |
ray_cast_2d.h
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Expose the collider RID in Raycast nodes
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2022-08-22 09:18:08 +02:00 |
remote_transform_2d.cpp
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Change return type of `get_configuration_warnings` to `PackedStringArray`
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2022-09-19 16:43:15 +01:00 |
remote_transform_2d.h
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Change return type of `get_configuration_warnings` to `PackedStringArray`
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2022-09-19 16:43:15 +01:00 |
shape_cast_2d.cpp
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Change return type of `get_configuration_warnings` to `PackedStringArray`
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2022-09-19 16:43:15 +01:00 |
shape_cast_2d.h
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Change return type of `get_configuration_warnings` to `PackedStringArray`
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2022-09-19 16:43:15 +01:00 |
skeleton_2d.cpp
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SCons: Re-enable treating `#warning` as error with `werror`
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2022-10-10 16:12:26 +02:00 |
skeleton_2d.h
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Change return type of `get_configuration_warnings` to `PackedStringArray`
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2022-09-19 16:43:15 +01:00 |
sprite_2d.cpp
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Merge pull request #67194 from RedMser/dirlight2d-height-suffix
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2022-10-11 09:26:49 +02:00 |
sprite_2d.h
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Make `_validate_property` a multilevel method
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2022-08-22 18:35:11 +03:00 |
tile_map.cpp
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Merge pull request #67390 from groud/more_conservative_terrain_painting
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2022-10-23 17:11:06 -07:00 |
tile_map.h
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Make terrain painting not change neighbors centers bits
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2022-10-20 14:47:45 +02:00 |
touch_screen_button.cpp
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Refactor BitMap and add tests
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2022-09-01 18:39:17 +02:00 |
touch_screen_button.h
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…
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visible_on_screen_notifier_2d.cpp
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Rename `CanvasItem.update()` to `queue_redraw()`
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2022-08-29 14:59:47 +02:00 |
visible_on_screen_notifier_2d.h
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Code quality: Fix header guards consistency
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2022-07-25 11:17:40 +02:00 |