godot/scene
Rémi Verschelde d52974ba95
Merge pull request #46776 from jmb462/fix-label-visible_characters_bad_precision
fix Label visible_characters bad precision (Fix #46775)
2021-03-08 10:30:50 +01:00
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2d Merge pull request #46643 from YeldhamDev/hide_all_the_things 2021-03-07 15:12:15 +01:00
3d Merge pull request #46643 from YeldhamDev/hide_all_the_things 2021-03-07 15:12:15 +01:00
animation fix no tween repeat after stop_all() and start() again 2021-03-03 00:55:17 +01:00
audio Don't fade out after pausing unless stream is running 2021-02-18 20:39:08 -08:00
debugger Initialize class variables with default values in scene/ [1/2] 2021-02-07 22:29:31 +01:00
gui fix Label visible_characters bad precision 2021-03-07 23:18:16 +01:00
main Merge pull request #46643 from YeldhamDev/hide_all_the_things 2021-03-07 15:12:15 +01:00
resources Merge pull request #46782 from bruvzg/fix_def_theme_size 2021-03-08 10:03:12 +01:00
SCsub SCons: Add explicit dependencies on thirdparty code in cloned env 2020-12-18 10:29:34 +01:00
register_scene_types.cpp Reorganize Project Settings 2021-02-18 11:23:34 -03:00
register_scene_types.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
scene_string_names.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
scene_string_names.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00