..
SCsub
Cosmetic fixes to SCons buildsystem
2015-11-01 20:53:26 +01:00
area_2d_sw.cpp
Update copyright to 2016 in headers
2016-01-01 11:50:53 -02:00
area_2d_sw.h
Update copyright to 2016 in headers
2016-01-01 11:50:53 -02:00
area_pair_2d_sw.cpp
Update copyright to 2016 in headers
2016-01-01 11:50:53 -02:00
area_pair_2d_sw.h
Update copyright to 2016 in headers
2016-01-01 11:50:53 -02:00
body_2d_sw.cpp
RigidBody2D (add_force, set_inertia): new methods.
2016-04-26 08:15:15 -04:00
body_2d_sw.h
RigidBody2D (add_force, set_inertia): new methods.
2016-04-26 08:15:15 -04:00
body_pair_2d_sw.cpp
Optimized one way collision loops.
2016-06-24 08:43:23 +02:00
body_pair_2d_sw.h
Update copyright to 2016 in headers
2016-01-01 11:50:53 -02:00
broad_phase_2d_basic.cpp
Begining of GLES3 renderer:
2016-10-03 21:35:16 +02:00
broad_phase_2d_basic.h
Update copyright to 2016 in headers
2016-01-01 11:50:53 -02:00
broad_phase_2d_hash_grid.cpp
Change hash grid in 2D physics to contemplate large objects as separate cases, to avoid huge memory and performance penalty. Fixes #4662
2016-06-18 17:21:53 -03:00
broad_phase_2d_hash_grid.h
Change hash grid in 2D physics to contemplate large objects as separate cases, to avoid huge memory and performance penalty. Fixes #4662
2016-06-18 17:21:53 -03:00
broad_phase_2d_sw.cpp
Update copyright to 2016 in headers
2016-01-01 11:50:53 -02:00
broad_phase_2d_sw.h
Update copyright to 2016 in headers
2016-01-01 11:50:53 -02:00
collision_object_2d_sw.cpp
Update copyright to 2016 in headers
2016-01-01 11:50:53 -02:00
collision_object_2d_sw.h
Update copyright to 2016 in headers
2016-01-01 11:50:53 -02:00
collision_solver_2d_sat.cpp
Fixed a stupid bug with segment-segment collision in SAT physics, closes #4801 , closes #4984
2016-06-18 18:32:10 -03:00
collision_solver_2d_sat.h
Update copyright to 2016 in headers
2016-01-01 11:50:53 -02:00
collision_solver_2d_sw.cpp
remove trailing whitespace
2016-03-09 00:00:52 +01:00
collision_solver_2d_sw.h
Update copyright to 2016 in headers
2016-01-01 11:50:53 -02:00
constraint_2d_sw.h
Begining of GLES3 renderer:
2016-10-03 21:35:16 +02:00
joints_2d_sw.cpp
Update copyright to 2016 in headers
2016-01-01 11:50:53 -02:00
joints_2d_sw.h
Update copyright to 2016 in headers
2016-01-01 11:50:53 -02:00
physics_2d_server_sw.cpp
-Fixed issue in Kinematicbody2D
2016-09-01 12:03:55 -03:00
physics_2d_server_sw.h
-Fixed issue in Kinematicbody2D
2016-09-01 12:03:55 -03:00
physics_2d_server_wrap_mt.cpp
Add missing license headers in our source files ( #5255 )
2016-06-18 14:46:12 +02:00
physics_2d_server_wrap_mt.h
-Fixed issue in Kinematicbody2D
2016-09-01 12:03:55 -03:00
shape_2d_sw.cpp
Fix for #6158 . Converting Vector2 to Size2 for scaling functions.
2016-09-19 23:31:45 -07:00
shape_2d_sw.h
Begining of GLES3 renderer:
2016-10-03 21:35:16 +02:00
space_2d_sw.cpp
-Fixed issue in Kinematicbody2D
2016-09-01 12:03:55 -03:00
space_2d_sw.h
Begining of GLES3 renderer:
2016-10-03 21:35:16 +02:00
step_2d_sw.cpp
First version of Profiler
2016-05-21 21:18:16 -03:00
step_2d_sw.h
properly removing unprocessed objects from physics islands fixes one way platforms for rigidbodies, closes #2345
2016-01-01 12:13:17 -03:00