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SCsub
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SCons: Format buildsystem files with psf/black
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2020-03-30 09:05:53 +02:00 |
a_star.compat.inc
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add partial path return option for astar
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2024-04-03 22:27:33 -07:00 |
a_star.cpp
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add partial path return option for astar
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2024-04-03 22:27:33 -07:00 |
a_star.h
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add partial path return option for astar
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2024-04-03 22:27:33 -07:00 |
a_star_grid_2d.compat.inc
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add partial path return option for astar
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2024-04-03 22:27:33 -07:00 |
a_star_grid_2d.cpp
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add partial path return option for astar
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2024-04-03 22:27:33 -07:00 |
a_star_grid_2d.h
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add partial path return option for astar
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2024-04-03 22:27:33 -07:00 |
aabb.cpp
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Avoid unqualified-id "near" and "far" in Node3DEditor/Viewport
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2024-02-13 18:53:21 +09:00 |
aabb.h
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[Core] Add scalar versions of `Vector*` `min/max/clamp/snap(ped)`
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2024-05-02 10:31:13 +02:00 |
audio_frame.h
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Fix member names of `AudioFrame` to match extension
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2024-02-13 15:37:09 +01:00 |
basis.cpp
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Fix incorrect name of Basis global scale getter
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2024-04-16 04:26:52 -07:00 |
basis.h
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Fix incorrect name of Basis global scale getter
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2024-04-16 04:26:52 -07:00 |
bvh.h
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Enforce template syntax `typename` over `class`
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2024-03-07 22:39:09 -06:00 |
bvh_abb.h
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Fix some uses of float and real_t in core/math
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2024-03-29 16:44:12 -07:00 |
bvh_cull.inc
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Merge pull request #57630 from lawnjelly/bvh4_templated_checks
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2022-03-04 23:29:38 +01:00 |
bvh_debug.inc
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Fix some uses of float and real_t in core/math
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2024-03-29 16:44:12 -07:00 |
bvh_integrity.inc
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Dynamic BVH broadphase in 2D & 3D Godot Physics
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2021-05-10 16:28:55 -07:00 |
bvh_logic.inc
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BVH - Sync BVH with 3.x
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2022-02-04 16:51:21 +00:00 |
bvh_misc.inc
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BVH - Sync BVH with 3.x
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2022-02-04 16:51:21 +00:00 |
bvh_pair.inc
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BVH - Sync BVH with 3.x
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2022-02-04 16:51:21 +00:00 |
bvh_public.inc
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Fixup BVH debugging statements
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2022-07-25 18:21:53 +02:00 |
bvh_refit.inc
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Fix not refitting upward from leaf nodes.
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2023-09-28 20:27:51 +08:00 |
bvh_split.inc
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Fix some uses of float and real_t in core/math
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2024-03-29 16:44:12 -07:00 |
bvh_structs.inc
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Fix not refitting upward from leaf nodes.
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2023-09-28 20:27:51 +08:00 |
bvh_tree.h
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Enforce template syntax `typename` over `class`
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2024-03-07 22:39:09 -06:00 |
color.cpp
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Make ok_color functions static
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2023-05-13 16:57:19 +02:00 |
color.h
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Revert "Add API for HSL conversion"
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2023-05-10 17:45:56 -03:00 |
color_names.inc
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One Copyright Update to rule them all
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2023-01-05 13:25:55 +01:00 |
convex_hull.cpp
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Update lingering `do/while(0)` defines
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2024-04-04 14:17:22 -05:00 |
convex_hull.h
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One Copyright Update to rule them all
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2023-01-05 13:25:55 +01:00 |
delaunay_2d.h
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[Core] Codestyle improvements to math types
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2024-03-04 18:17:10 +01:00 |
delaunay_3d.h
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[Core] Add scalar versions of `Vector*` `min/max/clamp/snap(ped)`
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2024-05-02 10:31:13 +02:00 |
disjoint_set.h
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Enforce template syntax `typename` over `class`
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2024-03-07 22:39:09 -06:00 |
dynamic_bvh.cpp
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Fix various typos with codespell
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2023-02-01 08:45:41 +01:00 |
dynamic_bvh.h
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Use `Vector*` component-wise `min/max/clamp` functions where applicable
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2024-03-20 13:47:42 +01:00 |
expression.cpp
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Add const lvalue ref to core/* container parameters
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2024-02-14 11:20:36 -03:00 |
expression.h
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Enforce template syntax `typename` over `class`
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2024-03-07 22:39:09 -06:00 |
face3.cpp
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Cleanup unused engine code v2
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2023-01-19 13:02:18 +01:00 |
face3.h
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Cleanup unused engine code v2
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2023-01-19 13:02:18 +01:00 |
geometry_2d.cpp
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Replace Clipper1 library by Clipper2 library
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2024-04-20 13:37:59 +02:00 |
geometry_2d.h
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Use `Vector*` component-wise `min/max/clamp` functions where applicable
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2024-03-20 13:47:42 +01:00 |
geometry_3d.cpp
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Pre-commit: Update to clang-format 17.0.6 and black 24.2.0
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2024-02-28 14:25:35 +01:00 |
geometry_3d.h
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Fix some uses of float and real_t in core/math
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2024-03-29 16:44:12 -07:00 |
math_defs.h
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One Copyright Update to rule them all
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2023-01-05 13:25:55 +01:00 |
math_fieldwise.cpp
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One Copyright Update to rule them all
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2023-01-05 13:25:55 +01:00 |
math_fieldwise.h
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One Copyright Update to rule them all
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2023-01-05 13:25:55 +01:00 |
math_funcs.cpp
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One Copyright Update to rule them all
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2023-01-05 13:25:55 +01:00 |
math_funcs.h
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Fix potential integer underflow in rounded up divisions
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2024-01-02 14:14:47 +01:00 |
plane.cpp
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Allow setting negative WorldBoundaryShape2D.distance through the editor
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2023-06-14 14:54:00 +02:00 |
plane.h
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Rename `center` method to `get_center` in Plane.
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2023-01-15 17:18:50 +01:00 |
projection.cpp
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Merge pull request #90063 from aaronfranke/really-floaty
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2024-04-04 14:36:57 +02:00 |
projection.h
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Merge pull request #90063 from aaronfranke/really-floaty
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2024-04-04 14:36:57 +02:00 |
quaternion.cpp
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[Core] Codestyle improvements to math types
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2024-03-04 18:17:10 +01:00 |
quaternion.h
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[Core] Codestyle improvements to math types
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2024-03-04 18:17:10 +01:00 |
quick_hull.cpp
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[Core] Add scalar versions of `Vector*` `min/max/clamp/snap(ped)`
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2024-05-02 10:31:13 +02:00 |
quick_hull.h
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One Copyright Update to rule them all
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2023-01-05 13:25:55 +01:00 |
random_number_generator.cpp
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Add RandomNumberGenerator::rand_weighted method
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2024-02-29 13:29:53 +01:00 |
random_number_generator.h
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Fix `RandomNumberGenerator::rand_weighted` return type
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2024-03-02 20:56:01 -06:00 |
random_pcg.cpp
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[Core] Fix `rand_weighted` not using the current state
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2024-03-17 19:21:16 +01:00 |
random_pcg.h
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Enforce template syntax `typename` over `class`
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2024-03-07 22:39:09 -06:00 |
rect2.cpp
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One Copyright Update to rule them all
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2023-01-05 13:25:55 +01:00 |
rect2.h
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[Core] Add scalar versions of `Vector*` `min/max/clamp/snap(ped)`
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2024-05-02 10:31:13 +02:00 |
rect2i.cpp
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One Copyright Update to rule them all
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2023-01-05 13:25:55 +01:00 |
rect2i.h
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[Core] Add scalar versions of `Vector*` `min/max/clamp/snap(ped)`
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2024-05-02 10:31:13 +02:00 |
static_raycaster.cpp
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One Copyright Update to rule them all
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2023-01-05 13:25:55 +01:00 |
static_raycaster.h
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Fix `builtin_embree=no` build linking the wrong version of Embree
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2024-05-08 00:40:45 +02:00 |
transform_2d.cpp
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[Core] Codestyle improvements to math types
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2024-03-04 18:17:10 +01:00 |
transform_2d.h
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[Core] Codestyle improvements to math types
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2024-03-04 18:17:10 +01:00 |
transform_3d.cpp
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[Core] Codestyle improvements to math types
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2024-03-04 18:17:10 +01:00 |
transform_3d.h
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[Core] Codestyle improvements to math types
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2024-03-04 18:17:10 +01:00 |
transform_interpolator.cpp
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Fixed Timestep Interpolation (2D)
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2024-03-23 12:28:36 +01:00 |
transform_interpolator.h
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Fixed Timestep Interpolation (2D)
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2024-03-23 12:28:36 +01:00 |
triangle_mesh.cpp
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[Core] Add scalar versions of `Vector*` `min/max/clamp/snap(ped)`
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2024-05-02 10:31:13 +02:00 |
triangle_mesh.h
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Cleanup unused engine code v2
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2023-01-19 13:02:18 +01:00 |
triangulate.cpp
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One Copyright Update to rule them all
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2023-01-05 13:25:55 +01:00 |
triangulate.h
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One Copyright Update to rule them all
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2023-01-05 13:25:55 +01:00 |
vector2.cpp
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[Core] Add scalar versions of `Vector*` `min/max/clamp/snap(ped)`
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2024-05-02 10:31:13 +02:00 |
vector2.h
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[Core] Add scalar versions of `Vector*` `min/max/clamp/snap(ped)`
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2024-05-02 10:31:13 +02:00 |
vector2i.cpp
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[Core] Add scalar versions of `Vector*` `min/max/clamp/snap(ped)`
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2024-05-02 10:31:13 +02:00 |
vector2i.h
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[Core] Add scalar versions of `Vector*` `min/max/clamp/snap(ped)`
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2024-05-02 10:31:13 +02:00 |
vector3.cpp
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[Core] Add scalar versions of `Vector*` `min/max/clamp/snap(ped)`
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2024-05-02 10:31:13 +02:00 |
vector3.h
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[Core] Add scalar versions of `Vector*` `min/max/clamp/snap(ped)`
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2024-05-02 10:31:13 +02:00 |
vector3i.cpp
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[Core] Add scalar versions of `Vector*` `min/max/clamp/snap(ped)`
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2024-05-02 10:31:13 +02:00 |
vector3i.h
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[Core] Add scalar versions of `Vector*` `min/max/clamp/snap(ped)`
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2024-05-02 10:31:13 +02:00 |
vector4.cpp
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Add PackedVector4Array Variant type
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2024-05-03 00:58:27 +02:00 |
vector4.h
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Add PackedVector4Array Variant type
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2024-05-03 00:58:27 +02:00 |
vector4i.cpp
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[Core] Add scalar versions of `Vector*` `min/max/clamp/snap(ped)`
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2024-05-02 10:31:13 +02:00 |
vector4i.h
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[Core] Add scalar versions of `Vector*` `min/max/clamp/snap(ped)`
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2024-05-02 10:31:13 +02:00 |