godot/platform
Aaron Franke 27b0f18275 Unify bits, arch, and android_arch into env["arch"]
Fully removes the `bits` option and adapts the code that relied on it.

Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2022-08-25 11:19:20 +02:00
..
android Unify bits, arch, and android_arch into env["arch"] 2022-08-25 11:19:20 +02:00
ios Unify bits, arch, and android_arch into env["arch"] 2022-08-25 11:19:20 +02:00
javascript Unify bits, arch, and android_arch into env["arch"] 2022-08-25 11:19:20 +02:00
linuxbsd Unify bits, arch, and android_arch into env["arch"] 2022-08-25 11:19:20 +02:00
macos Unify bits, arch, and android_arch into env["arch"] 2022-08-25 11:19:20 +02:00
uwp Unify bits, arch, and android_arch into env["arch"] 2022-08-25 11:19:20 +02:00
windows Unify bits, arch, and android_arch into env["arch"] 2022-08-25 11:19:20 +02:00
SCsub SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00
register_platform_apis.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00