godot/servers
2022-09-01 23:50:20 +02:00
..
audio Rename str2var to str_to_var and similar 2022-08-26 14:58:22 +02:00
camera Remove unused GDNative code 2022-03-09 13:59:03 +01:00
debugger Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
extensions Add collision weight to PhysicsBody for penetrations must be avoided 2022-08-18 08:10:31 +09:00
movie_writer Rename String plus_file to path_join 2022-08-29 19:38:13 -05:00
physics_2d Merge pull request #64367 from Mickeon/rename-var-to-str 2022-08-26 23:04:06 +02:00
physics_3d Fix collision solving between world boundary and motion shape 2022-08-27 19:51:14 +02:00
rendering Extracting render buffers and changing it to a more generic solution 2022-09-01 20:01:45 +10:00
text Merge pull request #64422 from bruvzg/make_fonts_unbearably_ugly_2.0 2022-08-26 11:59:07 +02:00
xr Extracting render buffers and changing it to a more generic solution 2022-09-01 20:01:45 +10:00
audio_server.cpp Rename str2var to str_to_var and similar 2022-08-26 14:58:22 +02:00
audio_server.h Replace Array return types with TypedArray 2022-08-22 22:42:36 +02:00
camera_server.cpp Replace Array return types with TypedArray 2022-08-22 22:42:36 +02:00
camera_server.h Replace Array return types with TypedArray 2022-08-22 22:42:36 +02:00
display_server_headless.h Split dummy renderer classes into separate files 2022-03-16 17:43:10 +11:00
display_server.cpp [macOS] Handle accelerator and click events of the global menu items separately. 2022-09-01 08:13:56 +03:00
display_server.h [macOS] Handle accelerator and click events of the global menu items separately. 2022-09-01 08:13:56 +03:00
navigation_server_2d.cpp Added node for Navigation links 2022-08-26 22:05:15 -07:00
navigation_server_2d.h Added node for Navigation links 2022-08-26 22:05:15 -07:00
navigation_server_3d.cpp Added node for Navigation links 2022-08-26 22:05:15 -07:00
navigation_server_3d.h Added node for Navigation links 2022-08-26 22:05:15 -07:00
physics_server_2d_wrap_mt.cpp Rename variable names for some singletons 2022-04-26 22:53:50 -05:00
physics_server_2d_wrap_mt.h Add collision weight to PhysicsBody for penetrations must be avoided 2022-08-18 08:10:31 +09:00
physics_server_2d.cpp Restore RigidBody2/3D, SoftBody names in physics 2022-08-26 12:26:25 +02:00
physics_server_2d.h Restore RigidBody2/3D, SoftBody names in physics 2022-08-26 12:26:25 +02:00
physics_server_3d_wrap_mt.cpp Rename variable names for some singletons 2022-04-26 22:53:50 -05:00
physics_server_3d_wrap_mt.h Add collision weight to PhysicsBody for penetrations must be avoided 2022-08-18 08:10:31 +09:00
physics_server_3d.cpp Restore RigidBody2/3D, SoftBody names in physics 2022-08-26 12:26:25 +02:00
physics_server_3d.h Restore RigidBody2/3D, SoftBody names in physics 2022-08-26 12:26:25 +02:00
register_server_types.cpp Split MovieWriterPNGWAV into its own file 2022-06-30 01:02:28 +02:00
register_server_types.h Change Server initialization order 2022-06-01 16:48:28 +02:00
rendering_server.cpp Implement Physical Light Units as an optional setting. 2022-08-31 12:14:46 -07:00
rendering_server.h Implement Physical Light Units as an optional setting. 2022-08-31 12:14:46 -07:00
SCsub Implement Running Godot as Movie Writer 2022-06-21 11:28:47 +02:00
server_wrap_mt_common.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
text_server.cpp [TextServer] Fix excessive space trimming. 2022-09-01 21:31:39 +03:00
text_server.h [TextServer] Add support for trimming edge spaces on line break. 2022-09-01 08:11:55 +03:00
xr_server.cpp Replace Array return types with TypedArray 3 2022-08-24 12:53:36 +02:00
xr_server.h Replace Array return types with TypedArray 3 2022-08-24 12:53:36 +02:00