godot/scene
volzhs edefaa768b Fix auto_accept_quit option to work
auto_accept_quit value is set first properly with GLOBAL_DEF("application/auto_accept_quit", true) in main.cpp
after that it's reset to true in SceneTree:init() whatever value was.
2017-04-25 19:54:08 +09:00
..
2d Merge pull request #8272 from MattUV/2.1 2017-04-24 11:13:33 +02:00
3d Merge pull request #8317 from RandomShaper/fix-area-monitoring-2.1 2017-04-08 22:47:44 +02:00
animation Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
audio Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
gui Revert "Respect style boxes for Button states other than "normal"" 2017-04-11 19:45:39 +02:00
io Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
main Fix auto_accept_quit option to work 2017-04-25 19:54:08 +09:00
resources Fix editor style box for ToolButton 2017-04-12 12:20:51 +09:00
SCsub style: Various other PEP8 fixes in Python files 2016-11-02 22:30:34 +01:00
register_scene_types.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
register_scene_types.h Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
scene_string_names.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
scene_string_names.h Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00