godot/scene/3d
2022-11-04 17:24:34 +01:00
..
area_3d.cpp Rename remaining "*_enable" to "*_enabled" 2022-09-21 22:47:46 +02:00
area_3d.h Merge pull request #66221 from Mickeon/painstakingly-appending-ds-en-you-tea-es 2022-10-11 16:17:02 +02:00
audio_listener_3d.cpp Fix MSVC warnings, rename shadowed variables, fix uninitialized values, change warnings=all to use /W4. 2022-10-07 11:32:33 +03:00
audio_listener_3d.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
audio_stream_player_3d.cpp Unify usage of GLOBAL/EDITOR_GET 2022-10-18 19:01:48 +02:00
audio_stream_player_3d.h Rename AudioStreamPlayer3D's unit_db to volume_db 2022-09-17 16:06:30 +02:00
bone_attachment_3d.cpp Remove leading spaces from enumerator name hints 2022-10-08 11:33:50 +08:00
bone_attachment_3d.h Change return type of get_configuration_warnings to PackedStringArray 2022-09-19 16:43:15 +01:00
camera_3d.cpp Implement Physical Light Units as an optional setting. 2022-08-31 12:14:46 -07:00
camera_3d.h Implement Physical Light Units as an optional setting. 2022-08-31 12:14:46 -07:00
collision_object_3d.cpp Add call_deferred() method to Callable 2022-11-04 17:24:34 +01:00
collision_object_3d.h Change return type of get_configuration_warnings to PackedStringArray 2022-09-19 16:43:15 +01:00
collision_polygon_3d.cpp Change return type of get_configuration_warnings to PackedStringArray 2022-09-19 16:43:15 +01:00
collision_polygon_3d.h Change return type of get_configuration_warnings to PackedStringArray 2022-09-19 16:43:15 +01:00
collision_shape_3d.cpp Fix MSVC warnings, rename shadowed variables, fix uninitialized values, change warnings=all to use /W4. 2022-10-07 11:32:33 +03:00
collision_shape_3d.h Change return type of get_configuration_warnings to PackedStringArray 2022-09-19 16:43:15 +01:00
cpu_particles_3d.cpp Fix MSVC warnings, rename shadowed variables, fix uninitialized values, change warnings=all to use /W4. 2022-10-07 11:32:33 +03:00
cpu_particles_3d.h Merge pull request #66720 from qarmin/unintialized_memory 2022-10-05 11:42:47 +02:00
decal.cpp Change return type of get_configuration_warnings to PackedStringArray 2022-09-19 16:43:15 +01:00
decal.h Change return type of get_configuration_warnings to PackedStringArray 2022-09-19 16:43:15 +01:00
fog_volume.cpp Change return type of get_configuration_warnings to PackedStringArray 2022-09-19 16:43:15 +01:00
fog_volume.h Change return type of get_configuration_warnings to PackedStringArray 2022-09-19 16:43:15 +01:00
gpu_particles_3d.cpp Change return type of get_configuration_warnings to PackedStringArray 2022-09-19 16:43:15 +01:00
gpu_particles_3d.h Change return type of get_configuration_warnings to PackedStringArray 2022-09-19 16:43:15 +01:00
gpu_particles_collision_3d.cpp Make some Image methods static 2022-10-14 14:34:15 +02:00
gpu_particles_collision_3d.h Fix MSVC warnings, rename shadowed variables, fix uninitialized values, change warnings=all to use /W4. 2022-10-07 11:32:33 +03:00
importer_mesh_instance_3d.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
importer_mesh_instance_3d.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
joint_3d.cpp Change return type of get_configuration_warnings to PackedStringArray 2022-09-19 16:43:15 +01:00
joint_3d.h Change return type of get_configuration_warnings to PackedStringArray 2022-09-19 16:43:15 +01:00
label_3d.cpp Fix MSVC warnings, rename shadowed variables, fix uninitialized values, change warnings=all to use /W4. 2022-10-07 11:32:33 +03:00
label_3d.h Make _validate_property a multilevel method 2022-08-22 18:35:11 +03:00
light_3d.cpp Show warning when scaling Light3D nodes 2022-10-10 18:24:28 +02:00
light_3d.h Show warning when scaling Light3D nodes 2022-10-10 18:24:28 +02:00
lightmap_gi.cpp Make some Image methods static 2022-10-14 14:34:15 +02:00
lightmap_gi.h Tweak LightmapGI defaults to be closer to the CPU lightmapper 2022-09-16 16:27:00 +02:00
lightmap_probe.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
lightmap_probe.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
lightmapper.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
lightmapper.h Implement Physical Light Units as an optional setting. 2022-08-31 12:14:46 -07:00
marker_3d.cpp Make Marker3D gizmo resizable 2022-10-31 15:19:48 +08:00
marker_3d.h Make Marker3D gizmo resizable 2022-10-31 15:19:48 +08:00
mesh_instance_3d.cpp Fix MSVC warnings, rename shadowed variables, fix uninitialized values, change warnings=all to use /W4. 2022-10-07 11:32:33 +03:00
mesh_instance_3d.h Move "Create Debug Tangents" into an editor plugin 2022-10-03 23:34:01 +02:00
multimesh_instance_3d.cpp Discern between virtual and abstract class bindings 2022-03-10 12:28:11 +01:00
multimesh_instance_3d.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
navigation_agent_3d.cpp Merge pull request #65452 from timothyqiu/agent-target 2022-10-31 11:56:17 +01:00
navigation_agent_3d.h Update NavigationAgent to use query_path 2022-09-28 23:01:12 -06:00
navigation_link_3d.cpp Change return type of get_configuration_warnings to PackedStringArray 2022-09-19 16:43:15 +01:00
navigation_link_3d.h Change return type of get_configuration_warnings to PackedStringArray 2022-09-19 16:43:15 +01:00
navigation_obstacle_3d.cpp Fix MSVC warnings, rename shadowed variables, fix uninitialized values, change warnings=all to use /W4. 2022-10-07 11:32:33 +03:00
navigation_obstacle_3d.h Change return type of get_configuration_warnings to PackedStringArray 2022-09-19 16:43:15 +01:00
navigation_region_3d.cpp Remove NO_THREADS fallback code, Godot 4 requires thread support 2022-10-03 11:23:26 +02:00
navigation_region_3d.h Improve consistancy of NavigationRegion setters 2022-09-21 22:42:52 -07:00
node_3d.cpp Unify Node3D RotationOrder with global EulerOrder 2022-11-02 17:46:03 -05:00
node_3d.h Unify Node3D RotationOrder with global EulerOrder 2022-11-02 17:46:03 -05:00
occluder_instance_3d.cpp Change return type of get_configuration_warnings to PackedStringArray 2022-09-19 16:43:15 +01:00
occluder_instance_3d.h Change return type of get_configuration_warnings to PackedStringArray 2022-09-19 16:43:15 +01:00
path_3d.cpp Fix MSVC warnings, rename shadowed variables, fix uninitialized values, change warnings=all to use /W4. 2022-10-07 11:32:33 +03:00
path_3d.h Change return type of get_configuration_warnings to PackedStringArray 2022-09-19 16:43:15 +01:00
physics_body_3d.cpp Fix MSVC warnings, rename shadowed variables, fix uninitialized values, change warnings=all to use /W4. 2022-10-07 11:32:33 +03:00
physics_body_3d.h Change return type of get_configuration_warnings to PackedStringArray 2022-09-19 16:43:15 +01:00
ray_cast_3d.cpp Rename queue_delete => queue_free 2022-10-24 22:07:02 +01:00
ray_cast_3d.h Expose the collider RID in Raycast nodes 2022-08-22 09:18:08 +02:00
reflection_probe.cpp Make _validate_property a multilevel method 2022-08-22 18:35:11 +03:00
reflection_probe.h Make _validate_property a multilevel method 2022-08-22 18:35:11 +03:00
remote_transform_3d.cpp Move EulerOrder enum to math_defs.h and global scope 2022-11-02 13:44:13 -05:00
remote_transform_3d.h Change return type of get_configuration_warnings to PackedStringArray 2022-09-19 16:43:15 +01:00
SCsub Disable Node3D when compiling without 3D and fix disable_3d option 2021-08-13 08:59:48 -05:00
shape_cast_3d.cpp Add ShapeCast2D/3D::get_collider_rid method 2022-11-01 21:17:18 +01:00
shape_cast_3d.h Add ShapeCast2D/3D::get_collider_rid method 2022-11-01 21:17:18 +01:00
skeleton_3d.cpp Fix Skeleton3D falsely assuming all physical bones will be children of their first bone 2022-10-31 06:59:42 -04:00
skeleton_3d.h Port remaining connections to callable_mp 2022-09-18 13:08:54 +02:00
skeleton_ik_3d.cpp Make _validate_property a multilevel method 2022-08-22 18:35:11 +03:00
skeleton_ik_3d.h Make _validate_property a multilevel method 2022-08-22 18:35:11 +03:00
soft_body_3d.cpp Fix MSVC warnings, rename shadowed variables, fix uninitialized values, change warnings=all to use /W4. 2022-10-07 11:32:33 +03:00
soft_body_3d.h Change return type of get_configuration_warnings to PackedStringArray 2022-09-19 16:43:15 +01:00
spring_arm_3d.cpp Use suffixes for units in nodes and resources 2022-05-19 14:34:27 -05:00
spring_arm_3d.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
sprite_3d.cpp Fix multiple issues with region editor 2022-10-25 18:23:23 -04:00
sprite_3d.h Merge pull request #66064 from kleonc/sprite3d-fix-drawing-with-vertical-margins 2022-09-20 23:06:26 +02:00
vehicle_body_3d.cpp Change return type of get_configuration_warnings to PackedStringArray 2022-09-19 16:43:15 +01:00
vehicle_body_3d.h Change return type of get_configuration_warnings to PackedStringArray 2022-09-19 16:43:15 +01:00
velocity_tracker_3d.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
velocity_tracker_3d.h Unexpose VelocityTracker3D 2022-08-19 02:28:24 +02:00
visible_on_screen_notifier_3d.cpp Fix spacing of few PROPERTY_HINT_ENUM hint_strings 2022-10-28 14:51:26 +02:00
visible_on_screen_notifier_3d.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
visual_instance_3d.cpp Fix typo in method of visual_instance_3d 2022-11-03 19:42:14 +01:00
visual_instance_3d.h Fix typo in method of visual_instance_3d 2022-11-03 19:42:14 +01:00
voxel_gi.cpp Make some Image methods static 2022-10-14 14:34:15 +02:00
voxel_gi.h Change return type of get_configuration_warnings to PackedStringArray 2022-09-19 16:43:15 +01:00
voxelizer.cpp Implement Physical Light Units as an optional setting. 2022-08-31 12:14:46 -07:00
voxelizer.h Implement Physical Light Units as an optional setting. 2022-08-31 12:14:46 -07:00
world_environment.cpp Change return type of get_configuration_warnings to PackedStringArray 2022-09-19 16:43:15 +01:00
world_environment.h Change return type of get_configuration_warnings to PackedStringArray 2022-09-19 16:43:15 +01:00
xr_nodes.cpp Fix two typos in tracker names and a bug in OpenXR haptic feedback 2022-10-17 20:29:19 +11:00
xr_nodes.h Add current setting to XROrigin3D and fix double positioning HMD 2022-10-13 13:48:52 +11:00