godot/scene
Juan Linietsky 17e4ead62a Fix several bugs related to node duplication and signals, closes #5405 2016-07-06 21:43:31 -03:00
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2d Properly deliver localized coordinates when passing gui events through parents, closes #4215 2016-06-27 10:00:36 -03:00
3d make property not be applied in skeleton if not inside tree. This will eventually e changed. Fixes #5205 2016-06-29 18:39:29 -03:00
animation Revert "Added toggle for loop interpolation based on adolson's code" 2016-06-26 23:45:18 +02:00
audio only call finished signal when it really finishes, closes #5222 2016-06-29 18:46:43 -03:00
gui Fix TreeItem range editing by dragging on the inspector 2016-07-04 12:14:49 -03:00
io First version of Profiler 2016-05-21 21:18:16 -03:00
main Fix several bugs related to node duplication and signals, closes #5405 2016-07-06 21:43:31 -03:00
resources Make both signals be ordered and samplelibrary items too, fixes scenes changing for git, closes #5289 2016-06-30 18:43:47 -03:00
SCsub Cosmetic fixes to SCons buildsystem 2015-11-01 20:53:26 +01:00
register_scene_types.cpp Drop fully commented-out files 2016-06-18 20:23:49 +02:00
register_scene_types.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
scene_string_names.cpp Changed import workflow 2016-05-27 14:19:11 -03:00
scene_string_names.h Changed import workflow 2016-05-27 14:19:11 -03:00