godot/scene
Juan Linietsky 181fdce1e9 Better snapping for graph ports, closes #6394 2016-09-06 19:55:22 -03:00
..
2d -Fixed issue in Kinematicbody2D 2016-09-01 12:03:55 -03:00
3d Added option for UVs (and tangents) in adding sphere for ImmediateGeometry, closes #6398 2016-09-06 19:31:44 -03:00
animation Merge pull request #5352 from m4nu3lf/master 2016-07-10 13:40:56 -03:00
audio only call finished signal when it really finishes, closes #5222 2016-06-29 18:46:43 -03:00
gui Better snapping for graph ports, closes #6394 2016-09-06 19:55:22 -03:00
io First version of Profiler 2016-05-21 21:18:16 -03:00
main -High Level protocol optimization (should be smaller) 2016-08-22 01:19:24 -03:00
resources -Added focus to comment node 2016-09-02 12:03:49 -03:00
SCsub Cosmetic fixes to SCons buildsystem 2015-11-01 20:53:26 +01:00
register_scene_types.cpp Added an easy API to yield to a specific time by doing: 2016-08-06 21:39:50 -03:00
register_scene_types.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
scene_string_names.cpp Changed import workflow 2016-05-27 14:19:11 -03:00
scene_string_names.h Changed import workflow 2016-05-27 14:19:11 -03:00