godot/servers/rendering/renderer_rd/storage_rd
Rémi Verschelde a52e575652
Merge pull request #89134 from BastiaanOlij/fix_recursive_reflection_probes
Fix never ending loop with overlapping probes
2024-03-05 09:56:05 +01:00
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SCsub
forward_id_storage.cpp
forward_id_storage.h
light_storage.cpp Fix never ending loop with overlapping probes 2024-03-05 10:07:56 +11:00
light_storage.h Fix never ending loop with overlapping probes 2024-03-05 10:07:56 +11:00
material_storage.cpp Acyclic Command Graph for RenderingDevice. 2024-01-08 14:54:56 -03:00
material_storage.h Acyclic Command Graph for RenderingDevice. 2024-01-08 14:54:56 -03:00
mesh_storage.cpp Remove word duplicates in comments and strings, and fix casing and punctuation 2024-02-23 17:28:28 -05:00
mesh_storage.h Support custom AABB within MultiMesh resources 2024-02-15 22:37:07 -08:00
particles_storage.cpp Fix error in AABB calculation for particles with USERDATA 2024-03-02 14:26:09 +01:00
particles_storage.h Acyclic Command Graph for RenderingDevice. 2024-01-08 14:54:56 -03:00
render_buffer_custom_data_rd.h
render_data_rd.cpp Implement hooks into renderer 2024-02-18 21:54:21 +11:00
render_data_rd.h Implement hooks into renderer 2024-02-18 21:54:21 +11:00
render_scene_buffers_rd.compat.inc Implement hooks into renderer 2024-02-18 21:54:21 +11:00
render_scene_buffers_rd.cpp Implement hooks into renderer 2024-02-18 21:54:21 +11:00
render_scene_buffers_rd.h Implement hooks into renderer 2024-02-18 21:54:21 +11:00
render_scene_data_rd.cpp Implement hooks into renderer 2024-02-18 21:54:21 +11:00
render_scene_data_rd.h Implement hooks into renderer 2024-02-18 21:54:21 +11:00
texture_storage.cpp Replace error checks against `size` with `is_empty` 2024-02-09 12:50:15 +01:00
texture_storage.h Make `RID_Owner<Texture>` threadsafe in `TextureStorage` for gles3 2024-02-11 17:23:00 +01:00
utilities.cpp Remove code relative to obsoleted ETC texture format 2024-02-14 17:16:41 +01:00
utilities.h