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SCsub
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Portal occlusion culling
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2021-07-14 11:43:23 +01:00 |
portal_defines.h
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Add OccluderShapePolygon
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2022-02-01 11:31:06 +00:00 |
portal_gameplay_monitor.cpp
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Portals - Fix gameplay monitor ticking
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2022-01-25 10:07:50 +00:00 |
portal_gameplay_monitor.h
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Portals - Fix gameplay monitor ticking
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2022-01-25 10:07:50 +00:00 |
portal_occlusion_culler.cpp
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fix portal_occlusion_culler compilation with target=debug tools=no
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2022-02-06 13:22:33 +01:00 |
portal_occlusion_culler.h
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Add OccluderShapePolygon
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2022-02-01 11:31:06 +00:00 |
portal_pvs.cpp
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Update copyright statements to 2022
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2022-01-13 15:54:13 +01:00 |
portal_pvs.h
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Update copyright statements to 2022
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2022-01-13 15:54:13 +01:00 |
portal_pvs_builder.cpp
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Update copyright statements to 2022
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2022-01-13 15:54:13 +01:00 |
portal_pvs_builder.h
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Update copyright statements to 2022
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2022-01-13 15:54:13 +01:00 |
portal_renderer.cpp
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Add OccluderShapePolygon
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2022-02-01 11:31:06 +00:00 |
portal_renderer.h
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Add OccluderShapePolygon
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2022-02-01 11:31:06 +00:00 |
portal_rooms_bsp.cpp
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Update copyright statements to 2022
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2022-01-13 15:54:13 +01:00 |
portal_rooms_bsp.h
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Update copyright statements to 2022
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2022-01-13 15:54:13 +01:00 |
portal_tracer.cpp
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Add OccluderShapePolygon
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2022-02-01 11:31:06 +00:00 |
portal_tracer.h
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Add OccluderShapePolygon
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2022-02-01 11:31:06 +00:00 |
portal_types.cpp
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Update copyright statements to 2022
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2022-01-13 15:54:13 +01:00 |
portal_types.h
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Add OccluderShapePolygon
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2022-02-01 11:31:06 +00:00 |