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joints
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CI: Update to clang-format 11 and apply ternary operator changes
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2021-01-13 16:14:35 +01:00 |
SCsub
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SCons: Format buildsystem files with psf/black
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2020-06-10 15:30:52 +02:00 |
area_pair_sw.cpp
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
area_pair_sw.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
area_sw.cpp
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Remove elements from monitored_bodies and monitored_areas as they are
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2020-07-04 10:08:33 +01:00 |
area_sw.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
body_pair_sw.cpp
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
body_pair_sw.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
body_sw.cpp
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Properly pass safe margin on initialization.
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2020-07-15 12:48:18 +02:00 |
body_sw.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
broad_phase_basic.cpp
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Test collision mask before creating constraint pair in Godot physics
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2020-06-08 17:43:41 +01:00 |
broad_phase_basic.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
broad_phase_bvh.cpp
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Dynamic BVH for rendering and godot physics
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2021-01-12 12:12:10 +00:00 |
broad_phase_bvh.h
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Dynamic BVH for rendering and godot physics
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2021-01-12 12:12:10 +00:00 |
broad_phase_octree.cpp
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
broad_phase_octree.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
broad_phase_sw.cpp
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
broad_phase_sw.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
collision_object_sw.cpp
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
collision_object_sw.h
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Trigger broadphase update when changing collision layer/mask, and
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2020-06-27 18:11:21 +01:00 |
collision_solver_sat.cpp
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
collision_solver_sat.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
collision_solver_sw.cpp
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
collision_solver_sw.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
constraint_sw.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
gjk_epa.cpp
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
gjk_epa.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
joints_sw.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
physics_server_sw.cpp
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Dynamic BVH for rendering and godot physics
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2021-01-12 12:12:10 +00:00 |
physics_server_sw.h
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Remove Generic6DOFJoint precision property
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2020-12-15 10:15:42 +00:00 |
shape_sw.cpp
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
shape_sw.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
space_sw.cpp
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Fix multiple issues with one-way collisions
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2021-01-07 09:23:17 +00:00 |
space_sw.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
step_sw.cpp
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
step_sw.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |