godot/drivers/gles3
lawnjelly 18bb668a2e Fix skeleton 2D stale bounding rect
Adds special logic for handling skeleton bounding rect updates. Previously these were never being updated because the canvas item is never set to "rect_dirty".
2022-07-18 19:47:23 +01:00
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shaders SCons: Properly track codegen script dependency for generated GLES headers 2022-07-02 15:52:42 +02:00
rasterizer_canvas_base_gles3.cpp More low priority redraw request cases 2022-06-12 06:44:59 +01:00
rasterizer_canvas_base_gles3.h Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
rasterizer_canvas_gles3.cpp More low priority redraw request cases 2022-06-12 06:44:59 +01:00
rasterizer_canvas_gles3.h Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
rasterizer_gles3.cpp Add INFO_SHADER_COMPILES_IN_FRAME to GL ES 3 render info 2022-06-13 18:53:15 +02:00
rasterizer_gles3.h Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
rasterizer_scene_gles3.cpp Avoid GL undefined behavior in ubershaders 2022-07-02 19:54:02 +02:00
rasterizer_scene_gles3.h Merge pull request #54165 from Calinou/directional-shadow-runtime-change-3.x 2022-01-22 15:25:09 +01:00
rasterizer_storage_gles3.cpp Fix skeleton 2D stale bounding rect 2022-07-18 19:47:23 +01:00
rasterizer_storage_gles3.h Fix skeleton 2D stale bounding rect 2022-07-18 19:47:23 +01:00
SCsub SCons: Format buildsystem files with psf/black 2020-06-10 15:30:52 +02:00
shader_cache_gles3.cpp Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
shader_cache_gles3.h Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
shader_compiler_gles3.cpp Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
shader_compiler_gles3.h Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
shader_gles3.cpp Avoid GL undefined behavior in ubershaders 2022-07-02 19:54:02 +02:00
shader_gles3.h Avoid GL undefined behavior in ubershaders 2022-07-02 19:54:02 +02:00