.. |
dummy
|
Merge pull request #65170 from KoBeWi/your_argument_is_TypedArray
|
2022-09-02 13:57:02 +02:00 |
environment
|
Implement Physical Light Units as an optional setting.
|
2022-08-31 12:14:46 -07:00 |
renderer_rd
|
Merge pull request #65170 from KoBeWi/your_argument_is_TypedArray
|
2022-09-02 13:57:02 +02:00 |
storage
|
Merge pull request #64952 from Chaosus/vs_rename_uniform_to_param
|
2022-09-02 13:49:53 +02:00 |
renderer_canvas_cull.cpp
|
Add font LCD sub-pixel anti-aliasing support.
|
2022-08-23 08:47:21 +03:00 |
renderer_canvas_cull.h
|
Add font LCD sub-pixel anti-aliasing support.
|
2022-08-23 08:47:21 +03:00 |
renderer_canvas_render.cpp
|
Fix typo, call mesh_instance_free not mesh_free
|
2022-07-12 22:30:08 +10:00 |
renderer_canvas_render.h
|
Add font LCD sub-pixel anti-aliasing support.
|
2022-08-23 08:47:21 +03:00 |
renderer_compositor.cpp
|
Add startup flag to override XR mode settings
|
2022-07-28 11:50:34 +10:00 |
renderer_compositor.h
|
Implement Physical Light Units as an optional setting.
|
2022-08-31 12:14:46 -07:00 |
renderer_geometry_instance.cpp
|
Rename shader parameter uniform setter/getter methods for consistency
|
2022-08-04 23:17:06 +02:00 |
renderer_geometry_instance.h
|
Rename shader parameter uniform setter/getter methods for consistency
|
2022-08-04 23:17:06 +02:00 |
renderer_scene_cull.cpp
|
Merge pull request #65170 from KoBeWi/your_argument_is_TypedArray
|
2022-09-02 13:57:02 +02:00 |
renderer_scene_cull.h
|
Merge pull request #65170 from KoBeWi/your_argument_is_TypedArray
|
2022-09-02 13:57:02 +02:00 |
renderer_scene_occlusion_cull.cpp
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
renderer_scene_occlusion_cull.h
|
Remove ThreadWorkPool, replace by WorkerThreadPool
|
2022-07-25 15:39:50 +02:00 |
renderer_scene_render.cpp
|
Merge pull request #60185 from Calinou/environment-fog-and-sky-affect
|
2022-09-01 23:52:34 +02:00 |
renderer_scene_render.h
|
Merge pull request #65170 from KoBeWi/your_argument_is_TypedArray
|
2022-09-02 13:57:02 +02:00 |
renderer_scene.cpp
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
renderer_scene.h
|
Merge pull request #65170 from KoBeWi/your_argument_is_TypedArray
|
2022-09-02 13:57:02 +02:00 |
renderer_viewport.cpp
|
Extracting render buffers and changing it to a more generic solution
|
2022-09-01 20:01:45 +10:00 |
renderer_viewport.h
|
Extracting render buffers and changing it to a more generic solution
|
2022-09-01 20:01:45 +10:00 |
rendering_device_binds.cpp
|
Replace most uses of Map by HashMap
|
2022-05-16 10:37:48 +02:00 |
rendering_device_binds.h
|
Replace Array return types with TypedArray 2
|
2022-08-23 23:21:32 +02:00 |
rendering_device.cpp
|
Change Array arguments to TypedArray
|
2022-09-01 13:13:19 +02:00 |
rendering_device.h
|
Merge pull request #65170 from KoBeWi/your_argument_is_TypedArray
|
2022-09-02 13:57:02 +02:00 |
rendering_server_default.cpp
|
Implement Physical Light Units as an optional setting.
|
2022-08-31 12:14:46 -07:00 |
rendering_server_default.h
|
Merge pull request #65170 from KoBeWi/your_argument_is_TypedArray
|
2022-09-02 13:57:02 +02:00 |
rendering_server_globals.cpp
|
Implement Physical Light Units as an optional setting.
|
2022-08-31 12:14:46 -07:00 |
rendering_server_globals.h
|
Implement Physical Light Units as an optional setting.
|
2022-08-31 12:14:46 -07:00 |
SCsub
|
Split dependency logic
|
2022-06-28 00:10:29 +10:00 |
shader_compiler.cpp
|
Merge pull request #64952 from Chaosus/vs_rename_uniform_to_param
|
2022-09-02 13:49:53 +02:00 |
shader_compiler.h
|
Add shader uniform hints for screen textures so users can specify custom filter and repeat modes.
|
2022-08-09 12:29:49 -04:00 |
shader_language.cpp
|
Allow using integer varyings with flat interpolation modifier
|
2022-08-25 13:21:02 +03:00 |
shader_language.h
|
Add shader uniform hints for screen textures so users can specify custom filter and repeat modes.
|
2022-08-09 12:29:49 -04:00 |
shader_preprocessor.cpp
|
Add defined keyword support to shader preprocessor
|
2022-08-20 11:26:59 +03:00 |
shader_preprocessor.h
|
Add defined keyword support to shader preprocessor
|
2022-08-20 11:26:59 +03:00 |
shader_types.cpp
|
Add spatial built-ins (camera-pos, object-pos, camera-eye etc.)
|
2022-08-02 17:30:41 +02:00 |
shader_types.h
|
Code quality: Fix header guards consistency
|
2022-07-25 11:17:40 +02:00 |
shader_warnings.cpp
|
Replace most uses of Map by HashMap
|
2022-05-16 10:37:48 +02:00 |
shader_warnings.h
|
Code quality: Fix header guards consistency
|
2022-07-25 11:17:40 +02:00 |