godot/platform/osx
Hugo Locurcio fde50db399
Fix outdated SCons macOS build message
The message incorrectly stated that the minimum supported version
is 10.9, when it is in fact 10.12.
2021-11-12 23:05:54 +01:00
..
export Remove unused variables 2021-10-18 18:51:05 +01:00
SCsub Modernize Semaphore 2021-02-18 11:58:08 +01:00
crash_handler_osx.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
crash_handler_osx.mm Improve crash handler message display 2021-09-14 13:41:26 +02:00
detect.py Fix outdated SCons macOS build message 2021-11-12 23:05:54 +01:00
dir_access_osx.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
dir_access_osx.mm Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
godot_main_osx.mm Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
joypad_osx.cpp clang-format: Disable alignment of operands, too unreliable 2021-10-28 13:23:38 +02:00
joypad_osx.h Fix Xbox controllers in Bluetooth mode on macOS 2021-08-16 17:06:31 +02:00
logo.png platform: Update metadata for export platforms 2020-08-14 00:32:05 +02:00
os_osx.h Add off-screen GL context 2021-11-09 12:19:12 +01:00
os_osx.mm Merge pull request #53411 from RandomShaper/ubershaders_3.x 2021-11-09 13:12:44 +01:00
platform_config.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
platform_osx_builders.py SCons: Format buildsystem files with psf/black 2020-06-10 15:30:52 +02:00
power_osx.cpp clang-format: Various fixes to comments alignment from `clang-format` 13 2021-10-28 14:50:32 +02:00
power_osx.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00