godot/scene
Rémi Verschelde 2c5fa95aea
Merge pull request #87530 from YeldhamDev/atr_inheritance
Rework the auto translation system
2024-02-17 15:54:31 +01:00
..
2d Merge pull request #88403 from Mickeon/VisibleOnScreenNotifier-is-differently-abled 2024-02-17 00:27:17 +01:00
3d Merge pull request #88403 from Mickeon/VisibleOnScreenNotifier-is-differently-abled 2024-02-17 00:27:17 +01:00
animation Add CallbackModeDiscrete to AnimationMixer 2024-02-17 18:25:56 +09:00
audio Change AudioStreamPlayer autoplay and GLTFBufferView getters to be const 2024-02-08 13:01:50 -06:00
debugger Avoid unqualified-id "near" and "far" in Node3DEditor/Viewport 2024-02-13 18:53:21 +09:00
gui Make auto translation inheritable 2024-02-15 16:51:19 -03:00
main Make auto translation inheritable 2024-02-15 16:51:19 -03:00
resources Add CallbackModeDiscrete to AnimationMixer 2024-02-17 18:25:56 +09:00
theme Merge pull request #84763 from KoBeWi/all-knowing_theme_editor 2024-02-13 17:23:07 +01:00
SCsub
property_list_helper.cpp Add PropertyListHelper to PopupMenu 2024-02-11 12:09:55 +01:00
property_list_helper.h Add PropertyListHelper to PopupMenu 2024-02-11 12:09:55 +01:00
property_utils.cpp Fix node property duplication 2023-11-04 10:45:38 +02:00
property_utils.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
register_scene_types.cpp Implement support for application status indicators (tray icons). 2024-02-13 15:59:35 +02:00
register_scene_types.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
scene_string_names.cpp Use StringName consistently to refer to the Master audio bus name 2023-08-07 18:06:17 +02:00
scene_string_names.h Use StringName consistently to refer to the Master audio bus name 2023-08-07 18:06:17 +02:00