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SCsub
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area_3d.cpp
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Prevent mapping areas with invalid IDs for `Area2D/3D`
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2023-12-18 16:02:46 +01:00 |
area_3d.h
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Clear monitoring in `Area*` when its space changes to invalid
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2023-12-15 20:54:54 +01:00 |
audio_listener_3d.cpp
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One Copyright Update to rule them all
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2023-01-05 13:25:55 +01:00 |
audio_listener_3d.h
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One Copyright Update to rule them all
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2023-01-05 13:25:55 +01:00 |
audio_stream_player_3d.compat.inc
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Change AudioStreamPlayer autoplay and GLTFBufferView getters to be const
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2024-02-08 13:01:50 -06:00 |
audio_stream_player_3d.cpp
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Fix member names of `AudioFrame` to match extension
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2024-02-13 15:37:09 +01:00 |
audio_stream_player_3d.h
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Change AudioStreamPlayer autoplay and GLTFBufferView getters to be const
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2024-02-08 13:01:50 -06:00 |
bone_attachment_3d.cpp
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Update Node::get_configuration_warnings signature
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2024-02-08 23:05:20 +01:00 |
bone_attachment_3d.h
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Update Node::get_configuration_warnings signature
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2024-02-08 23:05:20 +01:00 |
camera_3d.cpp
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Rename camera near and far private members to avoid conflict with Windows.h defines
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2024-01-15 12:31:15 +01:00 |
camera_3d.h
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Rename camera near and far private members to avoid conflict with Windows.h defines
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2024-01-15 12:31:15 +01:00 |
collision_object_3d.cpp
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Update Node::get_configuration_warnings signature
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2024-02-08 23:05:20 +01:00 |
collision_object_3d.h
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Update Node::get_configuration_warnings signature
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2024-02-08 23:05:20 +01:00 |
collision_polygon_3d.cpp
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Update Node::get_configuration_warnings signature
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2024-02-08 23:05:20 +01:00 |
collision_polygon_3d.h
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Update Node::get_configuration_warnings signature
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2024-02-08 23:05:20 +01:00 |
collision_shape_3d.cpp
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Update Node::get_configuration_warnings signature
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2024-02-08 23:05:20 +01:00 |
collision_shape_3d.h
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Update Node::get_configuration_warnings signature
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2024-02-08 23:05:20 +01:00 |
cpu_particles_3d.cpp
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Custom ("visiblity") AABB support for CPUParticles
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2024-02-15 22:37:07 -08:00 |
cpu_particles_3d.h
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Custom ("visiblity") AABB support for CPUParticles
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2024-02-15 22:37:07 -08:00 |
decal.cpp
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Update Node::get_configuration_warnings signature
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2024-02-08 23:05:20 +01:00 |
decal.h
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Update Node::get_configuration_warnings signature
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2024-02-08 23:05:20 +01:00 |
fog_volume.cpp
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Update Node::get_configuration_warnings signature
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2024-02-08 23:05:20 +01:00 |
fog_volume.h
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Update Node::get_configuration_warnings signature
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2024-02-08 23:05:20 +01:00 |
gpu_particles_3d.cpp
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Update Node::get_configuration_warnings signature
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2024-02-08 23:05:20 +01:00 |
gpu_particles_3d.h
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Update Node::get_configuration_warnings signature
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2024-02-08 23:05:20 +01:00 |
gpu_particles_collision_3d.cpp
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Update Node::get_configuration_warnings signature
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2024-02-08 23:05:20 +01:00 |
gpu_particles_collision_3d.h
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Update Node::get_configuration_warnings signature
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2024-02-08 23:05:20 +01:00 |
importer_mesh_instance_3d.cpp
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Add layer, shadow and visibility range options to Scene Importer.
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2023-06-28 17:09:23 +01:00 |
importer_mesh_instance_3d.h
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Add layer, shadow and visibility range options to Scene Importer.
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2023-06-28 17:09:23 +01:00 |
joint_3d.cpp
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Update Node::get_configuration_warnings signature
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2024-02-08 23:05:20 +01:00 |
joint_3d.h
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Update Node::get_configuration_warnings signature
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2024-02-08 23:05:20 +01:00 |
label_3d.cpp
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[TextServer] Do not draw non-visual characters.
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2023-12-12 12:17:10 +02:00 |
label_3d.h
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Expose TextServer justification flags to Label, Label3D, TextMesh and RTL. Add flags to control last/single line justification.
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2023-05-15 19:23:54 +03:00 |
light_3d.cpp
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Update Node::get_configuration_warnings signature
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2024-02-08 23:05:20 +01:00 |
light_3d.h
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Update Node::get_configuration_warnings signature
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2024-02-08 23:05:20 +01:00 |
lightmap_gi.cpp
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Update Node::get_configuration_warnings signature
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2024-02-08 23:05:20 +01:00 |
lightmap_gi.h
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Update Node::get_configuration_warnings signature
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2024-02-08 23:05:20 +01:00 |
lightmap_probe.cpp
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One Copyright Update to rule them all
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2023-01-05 13:25:55 +01:00 |
lightmap_probe.h
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One Copyright Update to rule them all
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2023-01-05 13:25:55 +01:00 |
lightmapper.cpp
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One Copyright Update to rule them all
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2023-01-05 13:25:55 +01:00 |
lightmapper.h
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Rewrite the GPU Lightmapper's indirect lighting logic to match Godot 3.5's CPU Lightmapper.
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2023-10-13 14:33:55 -03:00 |
marker_3d.cpp
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One Copyright Update to rule them all
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2023-01-05 13:25:55 +01:00 |
marker_3d.h
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One Copyright Update to rule them all
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2023-01-05 13:25:55 +01:00 |
mesh_instance_3d.cpp
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Fill remaining global scope constant descriptions
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2023-11-13 15:17:10 +01:00 |
mesh_instance_3d.h
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Add Mesh ConvexDecompositionSettings wrapper
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2023-04-07 22:39:25 +02:00 |
multimesh_instance_3d.cpp
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Fix VoxelGI MultiMesh and CSG mesh baking
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2023-10-25 16:37:47 +03:00 |
multimesh_instance_3d.h
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Fix VoxelGI MultiMesh and CSG mesh baking
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2023-10-25 16:37:47 +03:00 |
navigation_agent_3d.cpp
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Update Node::get_configuration_warnings signature
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2024-02-08 23:05:20 +01:00 |
navigation_agent_3d.h
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Update Node::get_configuration_warnings signature
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2024-02-08 23:05:20 +01:00 |
navigation_link_3d.cpp
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Update Node::get_configuration_warnings signature
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2024-02-08 23:05:20 +01:00 |
navigation_link_3d.h
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Update Node::get_configuration_warnings signature
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2024-02-08 23:05:20 +01:00 |
navigation_obstacle_3d.cpp
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Fix missing NavigationObstacle property updates in constructor
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2023-10-23 05:10:58 +02:00 |
navigation_obstacle_3d.h
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Update navigation obstacle API
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2023-06-12 14:26:45 +02:00 |
navigation_region_3d.cpp
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Fix NavigationRegion errors from signal changes
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2024-02-10 03:04:24 +01:00 |
navigation_region_3d.h
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Fix NavigationRegion errors from signal changes
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2024-02-10 03:04:24 +01:00 |
node_3d.cpp
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Merge pull request #84643 from rsburke4/top-level-problem-fix
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2024-02-02 12:01:25 +01:00 |
node_3d.h
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Add `global_basis` property to `Node3D`
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2023-08-11 11:41:49 +02:00 |
occluder_instance_3d.cpp
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Update Node::get_configuration_warnings signature
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2024-02-08 23:05:20 +01:00 |
occluder_instance_3d.h
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Update Node::get_configuration_warnings signature
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2024-02-08 23:05:20 +01:00 |
path_3d.cpp
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Merge pull request #85455 from xiongyaohua/fix_CSGPolygon_not_following_Path3D
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2024-02-15 15:44:39 +01:00 |
path_3d.h
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Merge pull request #85455 from xiongyaohua/fix_CSGPolygon_not_following_Path3D
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2024-02-15 15:44:39 +01:00 |
physics_body_3d.cpp
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Merge pull request #88019 from mihe/wrong-contact-count
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2024-02-14 10:59:45 +01:00 |
physics_body_3d.h
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Merge pull request #88019 from mihe/wrong-contact-count
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2024-02-14 10:59:45 +01:00 |
ray_cast_3d.cpp
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Make 3D editor gizmos and debug shapes ignore fog
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2023-09-27 00:54:57 +02:00 |
ray_cast_3d.h
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Add ability to get barycentric coordinates from ray
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2023-08-02 15:16:44 -05:00 |
reflection_probe.cpp
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Update Node::get_configuration_warnings signature
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2024-02-08 23:05:20 +01:00 |
reflection_probe.h
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Update Node::get_configuration_warnings signature
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2024-02-08 23:05:20 +01:00 |
remote_transform_3d.cpp
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Update Node::get_configuration_warnings signature
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2024-02-08 23:05:20 +01:00 |
remote_transform_3d.h
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Update Node::get_configuration_warnings signature
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2024-02-08 23:05:20 +01:00 |
shape_cast_3d.cpp
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Update Node::get_configuration_warnings signature
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2024-02-08 23:05:20 +01:00 |
shape_cast_3d.h
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Update Node::get_configuration_warnings signature
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2024-02-08 23:05:20 +01:00 |
skeleton_3d.cpp
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Merge pull request #87050 from nikitalita/convert-3.x-skeletons
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2024-01-22 20:38:51 +01:00 |
skeleton_3d.h
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Improve Skeleton3D::find_bone() performance
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2023-05-23 21:02:46 +06:00 |
skeleton_ik_3d.cpp
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Make SkeletonIk3D node usable
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2023-09-28 07:38:50 +03:00 |
skeleton_ik_3d.h
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SkeletonIK3D: Avoid holding hard pointers to Skeleton3D
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2023-05-25 03:23:24 -07:00 |
soft_body_3d.cpp
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Fix `SoftBody3D` for double-precision builds
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2024-02-16 15:49:56 +01:00 |
soft_body_3d.h
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Update Node::get_configuration_warnings signature
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2024-02-08 23:05:20 +01:00 |
spring_arm_3d.cpp
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One Copyright Update to rule them all
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2023-01-05 13:25:55 +01:00 |
spring_arm_3d.h
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One Copyright Update to rule them all
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2023-01-05 13:25:55 +01:00 |
sprite_3d.cpp
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Update Node::get_configuration_warnings signature
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2024-02-08 23:05:20 +01:00 |
sprite_3d.h
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Update Node::get_configuration_warnings signature
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2024-02-08 23:05:20 +01:00 |
vehicle_body_3d.cpp
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Update Node::get_configuration_warnings signature
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2024-02-08 23:05:20 +01:00 |
vehicle_body_3d.h
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Update Node::get_configuration_warnings signature
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2024-02-08 23:05:20 +01:00 |
velocity_tracker_3d.cpp
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One Copyright Update to rule them all
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2023-01-05 13:25:55 +01:00 |
velocity_tracker_3d.h
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One Copyright Update to rule them all
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2023-01-05 13:25:55 +01:00 |
visible_on_screen_notifier_3d.cpp
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Allow VisibleOnScreenNotifier2D/3D to have empty `enable_node_path`
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2024-02-16 17:34:02 +01:00 |
visible_on_screen_notifier_3d.h
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Update Node::get_configuration_warnings signature
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2024-02-08 23:05:20 +01:00 |
visual_instance_3d.cpp
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Update Node::get_configuration_warnings signature
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2024-02-08 23:05:20 +01:00 |
visual_instance_3d.h
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Update Node::get_configuration_warnings signature
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2024-02-08 23:05:20 +01:00 |
voxel_gi.cpp
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Replace error checks against `size` with `is_empty`
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2024-02-09 12:50:15 +01:00 |
voxel_gi.h
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Update Node::get_configuration_warnings signature
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2024-02-08 23:05:20 +01:00 |
voxelizer.cpp
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Fix VoxelGI MultiMesh and CSG mesh baking
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2023-10-25 16:37:47 +03:00 |
voxelizer.h
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One Copyright Update to rule them all
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2023-01-05 13:25:55 +01:00 |
world_environment.cpp
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Update Node::get_configuration_warnings signature
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2024-02-08 23:05:20 +01:00 |
world_environment.h
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Update Node::get_configuration_warnings signature
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2024-02-08 23:05:20 +01:00 |
xr_nodes.cpp
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Update Node::get_configuration_warnings signature
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2024-02-08 23:05:20 +01:00 |
xr_nodes.h
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Update Node::get_configuration_warnings signature
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2024-02-08 23:05:20 +01:00 |