godot/platform/android/java/lib
Hugo Locurcio cec7c908ca
Add `get_screen_refresh_rate()` to OS
This method can be used to get the refresh rate of a given screen.
It is supported on Windows, macOS, Linux, Android and iOS (but not
HTML5).
2022-03-10 22:10:48 +01:00
..
aidl/com/android/vending/licensing Complete the implementation of the GodotPayment plugin. 2020-03-25 11:38:53 +01:00
patches Split the Android platform java logic into an Android library module (`lib`) and an application module (`app`). 2019-09-04 16:20:22 -07:00
res Style: Cleanup uses of double spaces between words 2021-06-07 12:06:59 +02:00
src Add `get_screen_refresh_rate()` to OS 2022-03-10 22:10:48 +01:00
AndroidManifest.xml Add default `minSdkVersion` and `targetSdkVersion` in the AndroidManifest.xml file 2021-11-03 21:49:22 -07:00
THIRDPARTY.md Split the Android platform java logic into an Android library module (`lib`) and an application module (`app`). 2019-09-04 16:20:22 -07:00
build.gradle Use current androidx Fragment library instead of legacy libraries 2021-09-19 11:37:19 +02:00