godot/scene/2d
Ferenc Arn 1a620bd5fa Made slide and reflect active verbs acting on itself in Vector2 and Vector3.
This is in alignment with other functions in vector classes.
Also added checks for normalization, fixed the sign of reflect (which now corresponds to reflection along a plane mathematically), added bounce method and updated docs.

Fixes #8201.
2017-04-03 10:02:12 -05:00
..
animated_sprite.cpp A Whole New World (clang-format edition) 2017-03-05 16:44:50 +01:00
animated_sprite.h A Whole New World (clang-format edition) 2017-03-05 16:44:50 +01:00
area_2d.cpp A Whole New World (clang-format edition) 2017-03-05 16:44:50 +01:00
area_2d.h A Whole New World (clang-format edition) 2017-03-05 16:44:50 +01:00
back_buffer_copy.cpp A Whole New World (clang-format edition) 2017-03-05 16:44:50 +01:00
back_buffer_copy.h A Whole New World (clang-format edition) 2017-03-05 16:44:50 +01:00
camera_2d.cpp A Whole New World (clang-format edition) 2017-03-05 16:44:50 +01:00
camera_2d.h A Whole New World (clang-format edition) 2017-03-05 16:44:50 +01:00
canvas_item.cpp A Whole New World (clang-format edition) 2017-03-05 16:44:50 +01:00
canvas_item.h A Whole New World (clang-format edition) 2017-03-05 16:44:50 +01:00
canvas_modulate.cpp A Whole New World (clang-format edition) 2017-03-05 16:44:50 +01:00
canvas_modulate.h A Whole New World (clang-format edition) 2017-03-05 16:44:50 +01:00
collision_object_2d.cpp A Whole New World (clang-format edition) 2017-03-05 16:44:50 +01:00
collision_object_2d.h A Whole New World (clang-format edition) 2017-03-05 16:44:50 +01:00
collision_polygon_2d.cpp A Whole New World (clang-format edition) 2017-03-05 16:44:50 +01:00
collision_polygon_2d.h A Whole New World (clang-format edition) 2017-03-05 16:44:50 +01:00
collision_shape_2d.cpp A Whole New World (clang-format edition) 2017-03-05 16:44:50 +01:00
collision_shape_2d.h A Whole New World (clang-format edition) 2017-03-05 16:44:50 +01:00
joints_2d.cpp A Whole New World (clang-format edition) 2017-03-05 16:44:50 +01:00
joints_2d.h A Whole New World (clang-format edition) 2017-03-05 16:44:50 +01:00
light_2d.cpp A Whole New World (clang-format edition) 2017-03-05 16:44:50 +01:00
light_2d.h A Whole New World (clang-format edition) 2017-03-05 16:44:50 +01:00
light_occluder_2d.cpp A Whole New World (clang-format edition) 2017-03-05 16:44:50 +01:00
light_occluder_2d.h A Whole New World (clang-format edition) 2017-03-05 16:44:50 +01:00
line_2d.cpp A Whole New World (clang-format edition) 2017-03-05 16:44:50 +01:00
line_2d.h A Whole New World (clang-format edition) 2017-03-05 16:44:50 +01:00
line_builder.cpp Fix typos in source code using codespell 2017-03-24 21:45:31 +01:00
line_builder.h A Whole New World (clang-format edition) 2017-03-05 16:44:50 +01:00
navigation2d.cpp A Whole New World (clang-format edition) 2017-03-05 16:44:50 +01:00
navigation2d.h A Whole New World (clang-format edition) 2017-03-05 16:44:50 +01:00
navigation_polygon.cpp A Whole New World (clang-format edition) 2017-03-05 16:44:50 +01:00
navigation_polygon.h A Whole New World (clang-format edition) 2017-03-05 16:44:50 +01:00
node_2d.cpp A Whole New World (clang-format edition) 2017-03-05 16:44:50 +01:00
node_2d.h A Whole New World (clang-format edition) 2017-03-05 16:44:50 +01:00
parallax_background.cpp A Whole New World (clang-format edition) 2017-03-05 16:44:50 +01:00
parallax_background.h A Whole New World (clang-format edition) 2017-03-05 16:44:50 +01:00
parallax_layer.cpp A Whole New World (clang-format edition) 2017-03-05 16:44:50 +01:00
parallax_layer.h A Whole New World (clang-format edition) 2017-03-05 16:44:50 +01:00
particles_2d.cpp A Whole New World (clang-format edition) 2017-03-05 16:44:50 +01:00
particles_2d.h A Whole New World (clang-format edition) 2017-03-05 16:44:50 +01:00
path_2d.cpp A Whole New World (clang-format edition) 2017-03-05 16:44:50 +01:00
path_2d.h A Whole New World (clang-format edition) 2017-03-05 16:44:50 +01:00
path_texture.cpp A Whole New World (clang-format edition) 2017-03-05 16:44:50 +01:00
path_texture.h A Whole New World (clang-format edition) 2017-03-05 16:44:50 +01:00
physics_body_2d.cpp Made slide and reflect active verbs acting on itself in Vector2 and Vector3. 2017-04-03 10:02:12 -05:00
physics_body_2d.h A Whole New World (clang-format edition) 2017-03-05 16:44:50 +01:00
polygon_2d.cpp A Whole New World (clang-format edition) 2017-03-05 16:44:50 +01:00
polygon_2d.h A Whole New World (clang-format edition) 2017-03-05 16:44:50 +01:00
position_2d.cpp A Whole New World (clang-format edition) 2017-03-05 16:44:50 +01:00
position_2d.h A Whole New World (clang-format edition) 2017-03-05 16:44:50 +01:00
ray_cast_2d.cpp A Whole New World (clang-format edition) 2017-03-05 16:44:50 +01:00
ray_cast_2d.h A Whole New World (clang-format edition) 2017-03-05 16:44:50 +01:00
remote_transform_2d.cpp A Whole New World (clang-format edition) 2017-03-05 16:44:50 +01:00
remote_transform_2d.h A Whole New World (clang-format edition) 2017-03-05 16:44:50 +01:00
screen_button.cpp Fixes for TouchScreenButton 2017-03-10 14:10:29 +01:00
screen_button.h Fixes for TouchScreenButton 2017-03-10 14:10:29 +01:00
SCsub style: Fix PEP8 whitespace issues in Python files 2016-11-01 00:35:16 +01:00
sprite.cpp A Whole New World (clang-format edition) 2017-03-05 16:44:50 +01:00
sprite.h A Whole New World (clang-format edition) 2017-03-05 16:44:50 +01:00
tile_map.cpp A Whole New World (clang-format edition) 2017-03-05 16:44:50 +01:00
tile_map.h A Whole New World (clang-format edition) 2017-03-05 16:44:50 +01:00
visibility_notifier_2d.cpp A Whole New World (clang-format edition) 2017-03-05 16:44:50 +01:00
visibility_notifier_2d.h A Whole New World (clang-format edition) 2017-03-05 16:44:50 +01:00
y_sort.cpp A Whole New World (clang-format edition) 2017-03-05 16:44:50 +01:00
y_sort.h A Whole New World (clang-format edition) 2017-03-05 16:44:50 +01:00