godot/scene/main
Rémi Verschelde bb6d771397
Merge pull request #64843 from Faless/mp/4.x_encode_fix
[MP] Fix variant serialization after variant size change.
2022-08-25 00:02:07 +02:00
..
canvas_item.cpp Spell out "anisotropic" fully in filter options 2022-08-23 19:19:56 -04:00
canvas_item.h Remove first_draw and reset visibility when entering tree 2022-07-28 12:35:47 +08:00
canvas_layer.cpp Make _validate_property a multilevel method 2022-08-22 18:35:11 +03:00
canvas_layer.h Make _validate_property a multilevel method 2022-08-22 18:35:11 +03:00
http_request.cpp Add suffixes to all nodes and resources 2022-06-11 09:41:05 -05:00
http_request.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
instance_placeholder.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
instance_placeholder.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
missing_node.cpp Add a new HashMap implementation 2022-05-12 11:21:29 +02:00
missing_node.h Add a new HashMap implementation 2022-05-12 11:21:29 +02:00
multiplayer_api.cpp [MP] Fix variant serialization after variant size change. 2022-08-24 19:46:55 +02:00
multiplayer_api.h [Net] Modularize multiplayer, expose MultiplayerAPI to extensions. 2022-07-26 09:31:12 +02:00
multiplayer_peer.cpp [Net] Modularize multiplayer, expose MultiplayerAPI to extensions. 2022-07-26 09:31:12 +02:00
multiplayer_peer.h [Net] Modularize multiplayer, expose MultiplayerAPI to extensions. 2022-07-26 09:31:12 +02:00
node.cpp Replace Array return types with TypedArray 2 2022-08-23 23:21:32 +02:00
node.h Replace Array return types with TypedArray 2 2022-08-23 23:21:32 +02:00
resource_preloader.cpp Add tests for empty/unnamed arguments to ClassDB, Variant, GDScript 2022-08-08 16:36:01 +03:00
resource_preloader.h Replace most uses of Map by HashMap 2022-05-16 10:37:48 +02:00
scene_tree.cpp Replace Array return types with TypedArray 2 2022-08-23 23:21:32 +02:00
scene_tree.h Replace Array return types with TypedArray 2 2022-08-23 23:21:32 +02:00
SCsub SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00
shader_globals_override.cpp Rename RenderingServer global shader uniform methods to be more explicit 2022-07-28 18:46:59 +02:00
shader_globals_override.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
timer.cpp Use suffixes for units in nodes and resources 2022-05-19 14:34:27 -05:00
timer.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
viewport.cpp Avoid warnings about cursor shape change not supported 2022-08-23 11:14:07 +02:00
viewport.h Make _validate_property a multilevel method 2022-08-22 18:35:11 +03:00
window.cpp Avoid warnings about cursor shape change not supported 2022-08-23 11:14:07 +02:00
window.h Make _validate_property a multilevel method 2022-08-22 18:35:11 +03:00