godot/scene
2022-12-03 22:41:27 -08:00
..
2d Move z_index, z_as_relative and y_sort_enabled from Node2D to CanvasItem 2022-11-29 17:11:22 +01:00
3d GPUParticlesCollisionSDF3D add null bake_step_function check 2022-11-28 00:36:14 -08:00
animation Merge pull request #61958 from jtnicholl/animation_connections 2022-12-02 12:24:32 +01:00
audio Fix AudioStreamPlayer not resuming after returning to SceneTree 2022-09-05 16:52:46 +02:00
debugger Merge pull request #68709 from MewPurPur/instance-begone-part3 2022-11-16 14:41:42 +01:00
gui Merge pull request #62675 from Jummit/tolerant_lookup 2022-12-03 21:30:57 +01:00
main Fix routing of InputEventScreenDrag events to Control nodes 2022-11-30 14:06:41 -08:00
resources Implement CAMERA_VISIBLE_LAYERS as built-in shader variable 2022-12-03 22:41:27 -08:00
theme Merge pull request #65641 from voylin/Adding_ttf_otf_to_custom_font_dialogue 2022-11-29 13:41:45 +01:00
property_utils.cpp Fix exporting big templates 2022-10-19 08:29:29 +02:00
property_utils.h Remove more instances of 'instance' being used as a verb 2022-11-16 14:01:53 +01:00
register_scene_types.cpp Add a node compatibility handler for ProximityGroup 2022-11-16 02:31:50 +01:00
register_scene_types.h Add ThemeDB, expose previously static Theme methods 2022-08-26 19:23:05 +03:00
scene_string_names.cpp Fix connection of animation changed signal in AnimationTrackEditor 2022-11-20 06:38:51 +09:00
scene_string_names.h Fix connection of animation changed signal in AnimationTrackEditor 2022-11-20 06:38:51 +09:00
SCsub Add ThemeDB, expose previously static Theme methods 2022-08-26 19:23:05 +03:00