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default_mouse_cursor.xpm
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
particle_system_sw.cpp
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Updated copyright year in all headers
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2015-04-18 14:38:54 -03:00 |
particle_system_sw.h
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Updated copyright year in all headers
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2015-04-18 14:38:54 -03:00 |
rasterizer_dummy.cpp
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fixed server breaking error in previous splash screen commit
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2015-09-12 19:15:02 -07:00 |
rasterizer_dummy.h
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Merge pull request #2632 from firefly2442/duplicate-inherited-vars
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2015-11-18 19:16:35 -03:00 |
rasterizer.cpp
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Updated copyright year in all headers
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2015-04-18 14:38:54 -03:00 |
rasterizer.h
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-several fixes to Android to work better on Tegra 3/4 devices, uses 16 bits FBOs so all 2D shader effects should now work in every single Android device.
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2015-12-02 11:15:48 -03:00 |
SCsub
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Cosmetic fixes to SCons buildsystem
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2015-11-01 20:53:26 +01:00 |
shader_compiler.cpp
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Updated copyright year in all headers
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2015-04-18 14:38:54 -03:00 |
shader_compiler.h
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Updated copyright year in all headers
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2015-04-18 14:38:54 -03:00 |
shader_graph.cpp
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Updated copyright year in all headers
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2015-04-18 14:38:54 -03:00 |
shader_graph.h
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Updated copyright year in all headers
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2015-04-18 14:38:54 -03:00 |
shader_language.cpp
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Bug Fix #2541: Shader language function validation logic
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2015-11-27 21:27:06 +08:00 |
shader_language.h
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Updated copyright year in all headers
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2015-04-18 14:38:54 -03:00 |
visual_server_raster.cpp
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-Ability to debug video memory usage
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2015-10-21 09:50:44 -03:00 |
visual_server_raster.h
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-Ability to debug video memory usage
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2015-10-21 09:50:44 -03:00 |
visual_server_wrap_mt.cpp
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-fixed many memory initialization issues
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2015-06-06 22:06:58 -03:00 |
visual_server_wrap_mt.h
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-Ability to debug video memory usage
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2015-10-21 09:50:44 -03:00 |