godot/servers/rendering/renderer_rd/forward_clustered
Rémi Verschelde 5b6d9a7dd8
Merge pull request #95659 from clayjohn/RD-sky-affect
Ensure `fog_sky_affect` is used even when using a background color
2024-08-16 23:49:58 +02:00
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render_forward_clustered.cpp Merge pull request #95659 from clayjohn/RD-sky-affect 2024-08-16 23:49:58 +02:00
render_forward_clustered.h Make RenderSceneData take projection correction into account 2024-06-27 10:44:30 +10:00
scene_shader_forward_clustered.cpp Merge pull request #86516 from jsjtxietian/fix-camera-direction 2024-07-18 10:45:20 +02:00
scene_shader_forward_clustered.h