godot/modules/mono
Ignacio Roldán Etcheverry 1bf4397e5b C#: Use custom project setting for C# project files name
The setting is initially assigned the name of the Godot project,
but it's kept freezed to prevent issues when renaming the Godot
project.

The user can always rename the C# project and solution manually and
change the setting to the new name.
2022-08-22 03:36:52 +02:00
..
build_scripts C#: Make GodotSharp API a NuGet package 2022-08-22 03:36:51 +02:00
doc_classes C#: Begin move to .NET Core 2022-08-22 03:35:59 +02:00
editor C#: Use custom project setting for C# project files name 2022-08-22 03:36:52 +02:00
glue C#: Re-introduce generic Godot Array and Dictionary 2022-08-22 03:36:52 +02:00
icons Optimize SVG using svgcleaner --multipass 2020-10-25 10:02:37 +01:00
mono_gd C#: Use custom project setting for C# project files name 2022-08-22 03:36:52 +02:00
utils C#/netcore: Add base desktop game export implementation 2022-08-22 03:36:51 +02:00
__init__.py Re-write mono module editor code in C# 2019-07-05 09:38:23 +02:00
.editorconfig C#: Code cleanup and greatly reduce use of C# pointers 2022-08-22 03:36:51 +02:00
.gitignore C#: Code cleanup and greatly reduce use of C# pointers 2022-08-22 03:36:51 +02:00
class_db_api_json.cpp Make enum/constant binds 64-bit. 2022-06-17 16:36:26 +03:00
class_db_api_json.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
config.py C#: Begin move to .NET Core 2022-08-22 03:35:59 +02:00
csharp_script.cpp C#: Use custom project setting for C# project files name 2022-08-22 03:36:52 +02:00
csharp_script.h C#: Add source generator for method list 2022-08-22 03:36:52 +02:00
Directory.Build.props C#: Make GodotSharp API a NuGet package 2022-08-22 03:36:51 +02:00
Directory.Build.targets C#: Make GodotSharp API a NuGet package 2022-08-22 03:36:51 +02:00
godotsharp_defs.h C#: Ensure native handles are freed after switch to .NET Core 2022-08-22 03:36:51 +02:00
godotsharp_dirs.cpp C#: Use custom project setting for C# project files name 2022-08-22 03:36:52 +02:00
godotsharp_dirs.h C#: Use custom project setting for C# project files name 2022-08-22 03:36:52 +02:00
interop_types.h C#: Move marshaling logic and generated glue to C# 2022-08-22 03:35:59 +02:00
managed_callable.cpp C#: Re-implement assembly reloading with ALCs 2022-08-22 03:36:51 +02:00
managed_callable.h C#: Begin move to .NET Core 2022-08-22 03:35:59 +02:00
mono_gc_handle.cpp C#: Begin move to .NET Core 2022-08-22 03:35:59 +02:00
mono_gc_handle.h C#: Add source generator for properties and exports default values 2022-08-22 03:36:51 +02:00
register_types.cpp Refactor module initialization 2022-05-04 17:34:51 +02:00
register_types.h Refactor module initialization 2022-05-04 17:34:51 +02:00
SCsub C#: Re-implement assembly reloading with ALCs 2022-08-22 03:36:51 +02:00
SdkPackageVersions.props C#: Make GodotSharp API a NuGet package 2022-08-22 03:36:51 +02:00
signal_awaiter_utils.cpp C#: Begin move to .NET Core 2022-08-22 03:35:59 +02:00
signal_awaiter_utils.h C#: Restructure code prior move to .NET Core 2022-08-22 03:35:59 +02:00