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audio
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Drop empty .cpp files for header-only classes
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2016-06-18 20:00:08 +02:00 |
physics
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Drop fully commented-out files
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2016-06-18 20:23:49 +02:00 |
physics_2d
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Change hash grid in 2D physics to contemplate large objects as separate cases, to avoid huge memory and performance penalty. Fixes #4662
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2016-06-18 17:21:53 -03:00 |
spatial_sound
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Add missing license headers in our source files (#5255)
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2016-06-18 14:46:12 +02:00 |
spatial_sound_2d
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Update copyright to 2016 in headers
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2016-01-01 11:50:53 -02:00 |
visual
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Drop fully commented-out files
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2016-06-18 20:23:49 +02:00 |
SCsub
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Cosmetic fixes to SCons buildsystem
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2015-11-01 20:53:26 +01:00 |
audio_server.cpp
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set_signed_data now works correctly on pcm8 samples.
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2016-01-21 14:40:58 +01:00 |
audio_server.h
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Update copyright to 2016 in headers
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2016-01-01 11:50:53 -02:00 |
physics_2d_server.cpp
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Documented many Physics2D* classes
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2016-06-12 20:24:19 +02:00 |
physics_2d_server.h
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First version of Profiler
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2016-05-21 21:18:16 -03:00 |
physics_server.cpp
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Port collision and layer masks to 3D, fixes #1759
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2016-04-09 22:11:12 +03:00 |
physics_server.h
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Port collision and layer masks to 3D, fixes #1759
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2016-04-09 22:11:12 +03:00 |
register_server_types.cpp
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Variables SpatialSoundServer and SS pointed to SpatialSound2DServer.
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2016-01-30 10:36:58 +01:00 |
register_server_types.h
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Update copyright to 2016 in headers
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2016-01-01 11:50:53 -02:00 |
server_wrap_mt_common.h
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Add missing license headers in our source files (#5255)
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2016-06-18 14:46:12 +02:00 |
spatial_sound_2d_server.cpp
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Update copyright to 2016 in headers
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2016-01-01 11:50:53 -02:00 |
spatial_sound_2d_server.h
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Update copyright to 2016 in headers
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2016-01-01 11:50:53 -02:00 |
spatial_sound_server.cpp
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Update copyright to 2016 in headers
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2016-01-01 11:50:53 -02:00 |
spatial_sound_server.h
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Update copyright to 2016 in headers
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2016-01-01 11:50:53 -02:00 |
visual_server.cpp
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changed visual server free() to free_rid() like in the other servers. Fixes #4917
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2016-06-13 22:12:56 -03:00 |
visual_server.h
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Add texture region support for stylebox render
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2016-06-05 00:45:53 +08:00 |