godot/modules/mono
Ignacio Etcheverry 1d952f8d69 C#: Throw NullReferenceException for null NodePath/RID params
(cherry picked from commit 008769aee9)
2019-11-29 16:02:02 +01:00
..
doc_classes Bump version to 3.1.2-rc 2019-11-12 14:29:41 +01:00
editor Mono: Lazily load scripts metadata file 2019-11-12 11:12:49 +01:00
glue C#: Throw NullReferenceException for null NodePath/RID params 2019-11-29 16:02:02 +01:00
mono_gd Mono: Don't use project settings for debugger agent on exported games 2019-11-12 14:28:13 +01:00
utils Replace a few #if/#elif with #ifdef and "#elif defined" 2019-04-20 20:13:07 +02:00
.gitignore Make git no longer ignore solution files inside the mono module 2019-11-08 15:48:18 +01:00
SCsub Remove unused imports 2019-04-20 20:15:44 +02:00
config.py Merge pull request #33692 from JoshLee0915/3.1MonoHeadlesBuildFix 2019-11-19 09:49:13 +01:00
csharp_script.cpp Mono: Lazily load scripts metadata file 2019-11-12 11:12:49 +01:00
csharp_script.h Mono: Lazily load scripts metadata file 2019-11-12 11:12:49 +01:00
godotsharp_defs.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
godotsharp_dirs.cpp Mono: Fix export template build errors 2019-02-15 19:52:22 +01:00
godotsharp_dirs.h Mono: Fix export template build errors 2019-02-15 19:52:22 +01:00
mono_gc_handle.cpp Mono: Lifetime fixes for CSharpInstance and instance binding data 2019-02-03 06:47:25 +01:00
mono_gc_handle.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
mono_reg_utils.py Mono: Buildsystem support for finding MSBuild from VS2019 2019-04-06 21:20:19 +02:00
register_types.cpp Consistency in resource format saver/loader de-registration 2019-01-10 12:45:57 +01:00
register_types.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
signal_awaiter_utils.cpp Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
signal_awaiter_utils.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
tls_configure.py Mono: Pending exceptions and cleanup 2018-07-04 03:08:29 +02:00