Godot Engine – Multi-platform 2D and 3D game engine
Go to file
Rémi Verschelde 1dad6eca81 Merge pull request #3991 from JoshuaGrams/issue-3711
Issue 3711
2016-03-08 23:54:46 +01:00
bin -Made some icon data types smaller so they take up less space 2016-02-11 00:01:35 -03:00
core Merge pull request #3991 from JoshuaGrams/issue-3711 2016-03-08 23:54:46 +01:00
demos Completed the support for plugins! It is not possible to add plugins. 2016-02-27 23:12:27 -03:00
doc Merge pull request #3833 from AlexHolly/feature-file-md5 2016-03-08 19:32:33 +01:00
drivers Merge pull request #3958 from SaracenOne/cpu_skinning_path_fix 2016-03-08 15:34:36 -03:00
main use joystick name from mapping-db if available 2016-02-29 16:48:19 +01:00
modules Revert "Merge pull request #3814 from est31/iterators_for_for" 2016-03-01 18:09:48 +01:00
platform osx: fix inverted horizontal scrolling 2016-03-07 11:24:27 +01:00
scene Merge pull request #3991 from JoshuaGrams/issue-3711 2016-03-08 23:54:46 +01:00
servers Added extra controls to GeometryInstances to control how they should cast shadows: double-sided and shadows only. 2016-03-07 23:14:14 +00:00
tools Merge pull request #3969 from Paulb23/scroll_past_end_of_file 2016-03-08 15:34:21 -03:00
.editorconfig Add .editorconfig 2015-06-22 14:07:26 -03:00
.gitattributes Add SpriteRegionEditor and update Polygon2DUVEditor 2015-09-28 00:06:06 -03:00
.gitignore Add gradle files to gitignore 2016-01-26 17:54:09 +01:00
.travis.yml migrate to container-based Travis CI 2016-03-07 12:52:50 +01:00
CONTRIBUTING.md Enhance instructions for contributors 2016-02-12 14:12:04 +01:00
ISSUE_TEMPLATE Remove some extraneous newlines 2016-02-19 00:03:49 +01:00
LICENSE.md Fix license markdown formatting 2016-02-20 15:57:38 +01:00
LOGO_LICENSE.md logo in svg curves & license 2015-06-08 01:33:46 -03:00
README.md Update README.md 2016-02-22 07:42:10 -03:00
SConstruct -Many fixes to windows build system with Mingw on Windows. Fixes #2690 2016-01-25 00:21:04 -03:00
icon.png Remove grey capsule on official logo 2016-02-28 16:52:45 +01:00
icon.svg Remove grey capsule on official logo 2016-02-28 16:52:45 +01:00
logo.png logo.png 2014-02-12 22:21:47 +07:00
logo.svg Remove grey capsule on official logo 2016-02-28 16:52:45 +01:00
methods.py -Many fixes to windows build system with Mingw on Windows. Fixes #2690 2016-01-25 00:21:04 -03:00
version.py bump to stable, congratulations everyone 2016-02-22 21:44:58 -03:00

README.md

GODOT

http://www.godotengine.org

The Engine

Godot is a fully featured, open source, MIT licensed, game engine. It focuses on having great tools, and a visual oriented workflow that can export to PC, Mobile and Web platforms with no hassle. The editor, language and APIs are feature rich, yet simple to learn, allowing you to become productive in a matter of hours.

About

Godot has been developed by Juan Linietsky and Ariel Manzur for several years, and was born as an in-house engine, used to publish several work-for-hire titles. Godot is a member project of the Software Freedom Conservancy

Documentation

Documentation has been moved to ReadTheDocs.

Binary Downloads, Community, etc.

Binary downloads, community, etc. can be found in Godot homepage:

http://www.godotengine.org

Compiling from Source

Compilation instructions for every platform can be found in the Wiki: http://docs.godotengine.org/en/latest/reference/_compiling.html

Build Status