..
build_scripts
Be more verbose about why msbuild tools could not be found
2022-01-29 07:16:34 +00:00
doc_classes
Add an XML schema for documentation
2022-02-15 00:03:31 +01:00
editor
Generate typed array parameters in C# bindings
2022-06-03 05:17:53 +02:00
glue
Added documentation comments to the .NET library
2022-06-11 21:37:40 -05:00
icons
Optimize SVG using svgcleaner --multipass
2020-10-25 10:02:37 +01:00
mono_gd
Support explicit values in flag properties, add C# flags support
2022-06-03 05:19:01 +02:00
utils
[macOS / iOS] Fix text-to-speech build with older macOS / iOS SDK.
2022-05-10 21:11:34 +03:00
__init__.py
Re-write mono module editor code in C#
2019-07-05 09:38:23 +02:00
.editorconfig
Add a simple C# .editorconfig
2021-07-23 17:04:53 -04:00
.gitignore
Make git no longer ignore solution files inside the mono module
2019-08-12 15:59:06 +02:00
class_db_api_json.cpp
Add a new HashMap implementation
2022-05-12 11:21:29 +02:00
class_db_api_json.h
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
config.py
Add support for the RISC-V architecture
2021-10-22 12:51:10 -05:00
csharp_script.cpp
Support explicit values in flag properties, add C# flags support
2022-06-03 05:19:01 +02:00
csharp_script.h
Add a new HashSet template
2022-05-20 22:40:38 +02:00
Directory.Build.props
Add C# source generator for a new ScriptPath attribute
2021-03-06 21:50:32 +01:00
godotsharp_defs.h
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
godotsharp_dirs.cpp
Make FileAccess and DirAccess classes reference counted.
2022-04-11 13:28:51 +03:00
godotsharp_dirs.h
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
managed_callable.cpp
Replace most uses of Map by HashMap
2022-05-16 10:37:48 +02:00
managed_callable.h
Replace most uses of Map by HashMap
2022-05-16 10:37:48 +02:00
mono_gc_handle.cpp
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
mono_gc_handle.h
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
register_types.cpp
Refactor module initialization
2022-05-04 17:34:51 +02:00
register_types.h
Refactor module initialization
2022-05-04 17:34:51 +02:00
SCsub
Refactor GDScript/C# script templates logic to be editor-only
2022-03-28 16:21:00 +02:00
SdkPackageVersions.props
Bump Godot.NET.Sdk and SourceGenerators versions
2021-12-05 15:56:18 +01:00
signal_awaiter_utils.cpp
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
signal_awaiter_utils.h
Zero initialize all pointer class and struct members
2022-04-04 19:49:50 +02:00