godot/core/os
Juan Linietsky 1f8451001d -Translation text will change automatically for in-game buttons, labels, poups when translation is changed.
-Added a NOTIFICATION_TRANSLATION_CHANGED for controls that need custom code
-Sorry, editor will not update automatically because it uses a different translatio method.
2017-01-09 16:43:44 -03:00
..
copymem.h Welcome in 2017, dear changelog reader! 2017-01-01 22:03:33 +01:00
dir_access.cpp -Changed most project settings in the engine, so they have major and minor categories. 2017-01-05 09:16:00 -03:00
dir_access.h Welcome in 2017, dear changelog reader! 2017-01-01 22:03:33 +01:00
file_access.cpp -Changed most project settings in the engine, so they have major and minor categories. 2017-01-05 09:16:00 -03:00
file_access.h Welcome in 2017, dear changelog reader! 2017-01-01 22:03:33 +01:00
input_event.cpp renamed joystick to joypad everywhere around source code! 2017-01-08 17:06:33 -03:00
input_event.h renamed joystick to joypad everywhere around source code! 2017-01-08 17:06:33 -03:00
input.cpp renamed joystick to joypad everywhere around source code! 2017-01-08 17:06:33 -03:00
input.h renamed joystick to joypad everywhere around source code! 2017-01-08 17:06:33 -03:00
keyboard.cpp Welcome in 2017, dear changelog reader! 2017-01-01 22:03:33 +01:00
keyboard.h Welcome in 2017, dear changelog reader! 2017-01-01 22:03:33 +01:00
main_loop.cpp ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant. 2017-01-02 23:03:46 -03:00
main_loop.h -Translation text will change automatically for in-game buttons, labels, poups when translation is changed. 2017-01-09 16:43:44 -03:00
memory.cpp Memory pool vectors (DVector) have been enormously simplified in code, and renamed to PoolVector 2017-01-07 18:26:38 -03:00
memory.h Memory pool vectors (DVector) have been enormously simplified in code, and renamed to PoolVector 2017-01-07 18:26:38 -03:00
mutex.cpp Welcome in 2017, dear changelog reader! 2017-01-01 22:03:33 +01:00
mutex.h Welcome in 2017, dear changelog reader! 2017-01-01 22:03:33 +01:00
os.cpp renamed joystick to joypad everywhere around source code! 2017-01-08 17:06:33 -03:00
os.h Merge remote-tracking branch 'origin/gles3' into gles3-on-master 2017-01-02 21:52:26 +01:00
rw_lock.cpp Memory pool vectors (DVector) have been enormously simplified in code, and renamed to PoolVector 2017-01-07 18:26:38 -03:00
rw_lock.h Memory pool vectors (DVector) have been enormously simplified in code, and renamed to PoolVector 2017-01-07 18:26:38 -03:00
SCsub style: Fix PEP8 whitespace issues in Python files 2016-11-01 00:35:16 +01:00
semaphore.cpp Welcome in 2017, dear changelog reader! 2017-01-01 22:03:33 +01:00
semaphore.h Welcome in 2017, dear changelog reader! 2017-01-01 22:03:33 +01:00
shell.cpp Welcome in 2017, dear changelog reader! 2017-01-01 22:03:33 +01:00
shell.h Welcome in 2017, dear changelog reader! 2017-01-01 22:03:33 +01:00
thread_dummy.cpp Welcome in 2017, dear changelog reader! 2017-01-01 22:03:33 +01:00
thread_dummy.h Welcome in 2017, dear changelog reader! 2017-01-01 22:03:33 +01:00
thread_safe.cpp Welcome in 2017, dear changelog reader! 2017-01-01 22:03:33 +01:00
thread_safe.h Welcome in 2017, dear changelog reader! 2017-01-01 22:03:33 +01:00
thread.cpp Welcome in 2017, dear changelog reader! 2017-01-01 22:03:33 +01:00
thread.h Welcome in 2017, dear changelog reader! 2017-01-01 22:03:33 +01:00