godot/platform/flash/detect.py
Juan Linietsky 0fa94a9690 Build System Changes
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Build System:
-Big clean up of SCons, changed how builds are done to a much cleaner method (check the Github Wiki for instructions).
-Deactivated BlackBerry10 (sorry), if no mantainer found (or BlackBerry does not send us a Passort ;), platform will be removed as we have no longer devices to test.

Engine:
-Removed deprecated object and scene format (was in there just for compatibility, not in use since a long time).
-Added ability to open scenes even if a node type was removed (will try to guess the closest type).
-Removed deprecated node types.
2014-10-07 01:31:49 -03:00

106 lines
2.5 KiB
Python

import os
import sys
import string
def is_active():
return True
def get_name():
return "Flash"
def can_build():
#import os
if (not os.environ.has_key("FLASCC_ROOT")):
return False
return True
def get_opts():
return []
def get_flags():
return [
('lua', 'no'),
('tools', 'no'),
('nedmalloc', 'no'),
('theora', 'no'),
('squirrel', 'yes'),
('gdscript', 'yes'),
('minizip', 'no'),
('vorbis', 'yes'),
('squish', 'yes'),
('speex', 'yes'),
('xml', 'yes'),
('png', 'yes'),
('jpg', 'yes'),
('webp', 'yes'),
('dds', 'yes'),
('pvr', 'yes'),
('musepack', 'yes'),
('default_gui_theme', 'yes'),
('old_scenes', 'no'),
]
def configure(env):
ccroot = os.environ["FLASCC_ROOT"]
if (ccroot.find("/cygdrive")==0):
unit = ccroot[ ccroot.find("/") + 1 ]
ccroot=ccroot.replace("/cygdrive/"+unit,unit+":")
env['FLASCC_ROOT'] = ccroot
if env['PLATFORM'] == 'win32':
import methods
env.Tool('mingw')
#env['SPAWN'] = methods.win32_spawn
env['ENV']['PATH'] = os.environ["PATH"];
env.PrependENVPath('PATH', env['FLASCC_ROOT']+'/usr/bin')
#os.environ['PATH'] = env['ENV']['PATH']
env.Append(CPPPATH=['#platform/flash', '#platform/flash/include'])
env.Append(LIBPATH=['#platform/flash/lib'])
env['CC'] = ccroot+'/sdk/usr/bin/gcc'
env['CXX'] = ccroot+'/sdk/usr/bin/g++'
env['AR'] = ccroot+'/sdk/usr/bin/ar'
env['LINK'] = ccroot+'/sdk/usr/bin/gcc'
env['OBJSUFFIX'] = ".fl.o"
env['LIBSUFFIX'] = ".fl.a"
env['PROGSUFFIX'] = "_flash"
#env["CXX"]='gcc-4'
import string
#include path
env['CCFLAGS'] = string.split('-fno-strict-aliasing -fno-rtti -fno-common -finline-limit=30000 -fno-exceptions -DNO_SAFE_CAST -DNO_THREADS -DNO_NETWORK -DNO_STATVFS')
#env.Append(LDPATH=[ld_path])
env.Append(LIBS=['m', 'Flash++', 'AS3++', 'GL'])
env.Append(LINKFLAGS=['-symbol-abc=platform/flash/Console.abc'])
#env["LINKFLAGS"]= string.split(" -g --sysroot="+ld_sysroot+" -Wl,--no-undefined -Wl,-z,noexecstack -lsupc++ ")
#env.Append(CXXFLAGS=['-fno-access-control'])
if (env["target"]=="release"):
env.Append(CCFLAGS=['-O4', '-ffast-math','-fomit-frame-pointer'])
env['OBJSUFFIX'] = ".fo.o"
env['LIBSUFFIX'] = ".fo.a"
env['PROGSUFFIX'] = "_opt_flash"
elif (env["target"]=="debug"):
env.Append(CCFLAGS=['-D_DEBUG', '-g0', '-Wall', '-O0', '-DDEBUG_ENABLED'])
env.Append(CPPFLAGS=['-DDEBUG_MEMORY_ALLOC'])
env.Append(CPPFLAGS=['-DFLASH_ENABLED', '-DGLES1_ENABLED', '-DNO_FCNTL', '-DUNIX_ENABLED'])
# env.Append(CPPFLAGS=['-DANDROID_ENABLED', '-DUNIX_ENABLED','-DMPC_FIXED_POINT'])