.. |
dummy
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Add clipping, backbuffer, and CanvasGroups to 2D GLES3 renderer
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2022-05-24 11:00:34 -07:00 |
renderer_rd
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Add Cone and Cylinder shapes to FogVolume
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2022-05-25 12:35:53 +02:00 |
storage
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Add clipping, backbuffer, and CanvasGroups to 2D GLES3 renderer
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2022-05-24 11:00:34 -07:00 |
renderer_canvas_cull.cpp
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Add a new HashSet template
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2022-05-20 22:40:38 +02:00 |
renderer_canvas_cull.h
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Add a new HashSet template
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2022-05-20 22:40:38 +02:00 |
renderer_canvas_render.cpp
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Implement 2D Meshes and MultiMeshes in GLES3 backend
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2022-05-25 15:46:24 -07:00 |
renderer_canvas_render.h
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Implement 2D Meshes and MultiMeshes in GLES3 backend
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2022-05-25 15:46:24 -07:00 |
renderer_compositor.cpp
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SkyShaders working
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2022-05-11 21:00:21 -07:00 |
renderer_compositor.h
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SkyShaders working
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2022-05-11 21:00:21 -07:00 |
renderer_scene_cull.cpp
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Add a new HashSet template
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2022-05-20 22:40:38 +02:00 |
renderer_scene_cull.h
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Add a new HashSet template
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2022-05-20 22:40:38 +02:00 |
renderer_scene_occlusion_cull.cpp
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
renderer_scene_occlusion_cull.h
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Fix typo in occlusion culling warning method name
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2022-05-23 09:34:28 +02:00 |
renderer_scene_render.cpp
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Rename Basis get_axis to get_column, remove redundant methods
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2022-05-03 09:37:47 -05:00 |
renderer_scene_render.h
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Fix "ortogonal" -> "orthogonal" typo in rasterizer code
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2022-04-26 21:49:44 +02:00 |
renderer_scene.cpp
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
renderer_scene.h
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Improve compilation speed (forward declarations/includes cleanup)
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2022-02-12 02:46:22 +01:00 |
renderer_storage.cpp
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
renderer_storage.h
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Add a new HashSet template
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2022-05-20 22:40:38 +02:00 |
renderer_thread_pool.cpp
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
renderer_thread_pool.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
renderer_viewport.cpp
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Add clipping, backbuffer, and CanvasGroups to 2D GLES3 renderer
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2022-05-24 11:00:34 -07:00 |
renderer_viewport.h
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Replace most uses of Map by HashMap
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2022-05-16 10:37:48 +02:00 |
rendering_device_binds.cpp
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Replace most uses of Map by HashMap
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2022-05-16 10:37:48 +02:00 |
rendering_device_binds.h
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Replace most uses of Map by HashMap
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2022-05-16 10:37:48 +02:00 |
rendering_device.cpp
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Merge pull request #53857 from briansemrau/rd-free-rid-bind-rename
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2022-01-20 17:24:34 +01:00 |
rendering_device.h
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Add get_video_adapter_api_version() to RenderingServer
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2022-05-03 01:18:35 +02:00 |
rendering_server_default.cpp
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Merge pull request #60643 from clayjohn/GLES3-3D
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2022-05-12 21:08:02 +02:00 |
rendering_server_default.h
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Merge pull request #60643 from clayjohn/GLES3-3D
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2022-05-12 21:08:02 +02:00 |
rendering_server_globals.cpp
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Moved particles into ParticlesStorage
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2022-04-17 13:13:22 +10:00 |
rendering_server_globals.h
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Moved particles into ParticlesStorage
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2022-04-17 13:13:22 +10:00 |
SCsub
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Split dummy renderer classes into separate files
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2022-03-16 17:43:10 +11:00 |
shader_compiler.cpp
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Add a new HashSet template
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2022-05-20 22:40:38 +02:00 |
shader_compiler.h
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Add a new HashSet template
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2022-05-20 22:40:38 +02:00 |
shader_language.cpp
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Merge pull request #60803 from Chaosus/shader_hint_rename
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2022-05-24 08:15:33 +02:00 |
shader_language.h
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Merge pull request #60803 from Chaosus/shader_hint_rename
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2022-05-24 08:15:33 +02:00 |
shader_types.cpp
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Use IGN instead of white noise for sky dithering
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2022-05-24 10:57:07 -07:00 |
shader_types.h
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Add a new HashSet template
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2022-05-20 22:40:38 +02:00 |
shader_warnings.cpp
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Replace most uses of Map by HashMap
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2022-05-16 10:37:48 +02:00 |
shader_warnings.h
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Replace most uses of Map by HashMap
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2022-05-16 10:37:48 +02:00 |