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joints
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SCons: Add unobtrusive type hints in SCons files
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2024-09-25 09:34:35 -05:00 |
SCsub
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SCons: Add unobtrusive type hints in SCons files
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2024-09-25 09:34:35 -05:00 |
animatable_body_3d.cpp
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…
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animatable_body_3d.h
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…
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area_3d.cpp
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Use Core/Scene stringnames consistently
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2024-05-13 23:41:07 +02:00 |
area_3d.h
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Use Core/Scene stringnames consistently
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2024-05-13 23:41:07 +02:00 |
character_body_3d.cpp
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Fix physics platform behaviour regression
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2024-09-23 10:56:24 +01:00 |
character_body_3d.h
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Store ObjectID instead of pointer for KinematicCollision owner
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2024-04-15 12:28:36 +08:00 |
collision_object_3d.cpp
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Fix super call in various `get_configuration_warnings` methods
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2024-09-05 16:08:35 +02:00 |
collision_object_3d.h
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…
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collision_polygon_3d.cpp
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Fix super call in various `get_configuration_warnings` methods
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2024-09-05 16:08:35 +02:00 |
collision_polygon_3d.h
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…
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collision_shape_3d.cpp
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Fix super call in various `get_configuration_warnings` methods
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2024-09-05 16:08:35 +02:00 |
collision_shape_3d.h
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…
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kinematic_collision_3d.cpp
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Store ObjectID instead of pointer for KinematicCollision owner
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2024-04-15 12:28:36 +08:00 |
kinematic_collision_3d.h
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Store ObjectID instead of pointer for KinematicCollision owner
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2024-04-15 12:28:36 +08:00 |
physical_bone_3d.cpp
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Rework migration of animate_physical_bones to compatibility
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2024-06-25 18:54:59 +09:00 |
physical_bone_3d.h
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Skeleton3D: Add SkeletonModifier / Deprecate Override / Separate PB
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2024-04-05 01:28:26 +09:00 |
physics_body_3d.cpp
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Store ObjectID instead of pointer for KinematicCollision owner
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2024-04-15 12:28:36 +08:00 |
physics_body_3d.h
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Store ObjectID instead of pointer for KinematicCollision owner
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2024-04-15 12:28:36 +08:00 |
ray_cast_3d.cpp
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Fix RayCast3D's debug draw transform not updating
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2024-04-17 11:21:53 -03:00 |
ray_cast_3d.h
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…
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rigid_body_3d.cpp
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Fix dynamic-stack-buffer-overflow crash when executing random functions on random physics objects
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2024-07-18 19:22:03 -07:00 |
rigid_body_3d.h
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…
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shape_cast_3d.cpp
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Expose `ShapeCast{2D,3D}::get_collision_result`
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2024-08-15 16:20:13 +02:00 |
shape_cast_3d.h
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Expose `ShapeCast{2D,3D}::get_collision_result`
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2024-08-15 16:20:13 +02:00 |
spring_arm_3d.cpp
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…
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spring_arm_3d.h
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…
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static_body_3d.cpp
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…
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static_body_3d.h
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…
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vehicle_body_3d.cpp
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Add units to VehicleWheel3D suspension stiffness and damping
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2024-09-17 03:22:50 -07:00 |
vehicle_body_3d.h
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Expose contact point and contact normal on VehicleWheel3D
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2024-08-28 10:28:56 -04:00 |