godot/platform
Marcelo Fernandez 2baf54526b Fix BSD compile issues 2017-10-17 16:50:41 +00:00
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android export onBackPress for Android Module 2017-10-15 10:35:13 +05:30
haiku Drop unusued LEGACYGL_ENABLED check 2017-10-13 00:18:04 +02:00
iphone Sign iOS dylibs before packaging 2017-10-16 10:35:58 +07:00
javascript Merge pull request #12010 from eska014/jseval 2017-10-11 22:36:52 +02:00
osx Use binary names instead of absolute paths in calls to OS::execute. 2017-10-13 16:45:24 +02:00
server SCons: Disable server platform as it does not build 2017-10-17 07:56:04 +02:00
uwp OS::execute can now read from stderr too when executing with a pipe 2017-10-03 15:09:04 -03:00
windows Fixed wrong Virtual-KeyCode(0x12) pair on Windows platform (#12073) 2017-10-14 15:41:57 +07:00
x11 Fix BSD compile issues 2017-10-17 16:50:41 +00:00