godot/core/string
A Thousand Ships 15369fdb1d
Remove unnecessary `this->` expressions
2024-01-29 09:59:18 +01:00
..
SCsub
char_range.inc
char_utils.h
locales.h Fix script name of Hant and Hans 2023-07-20 15:01:39 +08:00
node_path.cpp [Core] Replace `ERR_FAIL_COND` with `ERR_FAIL_NULL` where applicable 2023-09-11 19:45:49 +02:00
node_path.h
optimized_translation.cpp
optimized_translation.h
print_string.cpp [Core] Replace `ERR_FAIL_COND` with `ERR_FAIL_NULL` where applicable 2023-09-11 19:45:49 +02:00
print_string.h
string_buffer.h
string_builder.cpp
string_builder.h
string_name.cpp [X11] Add fallback from desktop GL to GLES, suppress PRIME detector error spam. 2023-11-06 12:40:44 +02:00
string_name.h Fix `StringName` comparison 2023-05-18 13:25:40 +02:00
translation.cpp [Pseudolocalization] Prevent out of bounds reads. 2024-01-05 14:10:26 +02:00
translation.h Extract ScriptInstance to simplify includes 2023-09-06 22:54:38 +02:00
translation_po.cpp Remove unnecessary `this->` expressions 2024-01-29 09:59:18 +01:00
translation_po.h
ucaps.h
ustring.cpp Remove unnecessary `this->` expressions 2024-01-29 09:59:18 +01:00
ustring.h Merge pull request #84375 from Rubonnek/use-const-reference 2024-01-04 14:25:27 +01:00